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The History of Everything PlaytestNewsPatch Notes - 12/9/26
Game update

Patch Notes - 12/9/26

The History of Everything Playtest · published 12 Sep 2026, 19:09 UTC · build 25274396

All newsPlayers around this dateRead on Steam

GENERAL CHANGES

  • Updated sound effects in the Collection.

  • Updated the death animation to properly handle followers behind Guard.

  • Updated the animation for followers moving between slots to properly handle moving from or to a slot behind Guard.

  • Updated the icon used in the "Adjacent" tooltip.

  • Added new lobby creation telemetry.

  • Exported logs are now fully anonymised.

  • Fixed a bug that could cause the founders and main list of a deck to remain visible after closing a deck.

  • Fixed a bug that could break move selections after a follower with Fortune took damage.

  • Fixed a bug causing the Fortune bubble popping animation to not play correctly.

CARD CHANGES

  • New card: Boudica.

  • Accolade - Cost reduced from 8 to 5. Now only triggers after attacking an enemy follower.

  • Economies of Scale - Classes changed from 2 Economy to 1 Economy. Cost reduced from 7 to 5.

  • The Blue Danube - Charges increased from 3 to 4.

  • Patroclus - Health reduced from 4 to 3.

  • Robin Williams - Trigger now activates after a neighbouring follower enters, instead of adjacent.

  • Silk Road - Classes changed from 1 Economy 1 Economy/Empire to 1 Economy. Cost reduced from 3 to 2.

  • Gavrilo Princip - Power increased from 1 to 4.

  • Auguste Escoffier - Classes changed from 2 Learning to 1 Learning.

  • Thomas Bodley - Stats changed from 3/5 to 4/4.

  • Worker (not collectible) - Health reduced from 2 to 1.

  • Wolfgang Amadeus Mozart - The text on his Ability has been reworded to be easier to read (no mechanical change).

  • Creeping Barrage - Damage is now dealt by your leader rather than by Creeping Barrage itself.

More from The History of Everything Playtest

Other announcements

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Game update9 Sep 2026Patch Notes - 9/9/26GENERAL CHANGES · Tapped followers are now able to block. · The pre-constructed starter decks have been updated. · Tooltips have been adding explaining what is meant by the words "adjacent", "neighbouring", and "nearby", where those appear in card text. · Joining a newly-created game as a spectator is now handled better, with a message explaining the game is about to start. · The welcome pop-up…Game update4 Sep 2026Patch Notes - 4/9/26GENERAL CHANGES · Many UI elements now show explanatory text when hovered over. · Decks in the deck panel now have a close button rather than being closed by clicking the frame itself. · Players are prompted to set their display name on first starting the game. · The lobby code share button now flashes to draw the eye when alone in a new lobby. · The button to open the Reference Guide now flash…Game update1 Sep 2026Patch Notes - 1/9/26GENERAL CHANGES · Made performance optimisations in networking code. · Made improvements to rendering performance telemetry. · Fixed a bug causing Discount to sometimes not be applied correctly to followers or leaders. · Fixed a bug causing effects that try to draw specific cards to instead draw any one card if it is not possible to draw any of the specified cards. CARD CHANGES · David Hume - 0…