Changes
- Overhaul of facing direction for the ship and captain (Captain is controller only)! The ship should feel better to control!
- When on controller, aiming the flintlock when moving should feel better
- Add a new Zephyr Whistle sound effect. Still WIP
- Minor PTBR loc update to D7 Cutscene
- When transitioning scenes in the same form, you should always face the "correct" way when entering the new one
- D5 - There is now an arrow when ||changing rooms in miniboss fight||
Fixes
- Fix rare issue where you could softlock in the overworld caves / the map position wasn't being set on the overworld
- Fix map update issue when entering ||the shipwreck passage / shellhome||
- Fix crash when purchasing the ||macaw at Mango's lab||
- fix wonky hitbox for the ||upgraded potion at Vilta's cave||
- Remove more unnecessary debug lines
- D5 - Fix issue with spikes not showing up in the miniboss room
- D5 - Fix issue with whistling out of the miniboss before switching rooms
- D5 - Fix issue where the player could get stuck in a wall during the miniboss
- D6 - Fix wonky collision with tiles and water in the purple area