Changes
- Booeys now suck into the runes when within a certain radius
- There are now "black bars" drawn off screen. These should hopefully fix issues with screenshake showing weird pixels from the neighboring rooms
- D6 - Miniboss goons now die when the miniboss dies
- D8 - Fix player crash on boss
- D8 - Fix player softlock in room with collapsable tiles
Fixes
- Fix typos
- Fix issue with fish / comb marking on map not saving correctly
- Maybe fix crash with powder kegs
- Overworld - railgun enemy now no longer goes off rail
- D6 - Add missing tiles
- D7 - Flower enemy now regenerates projectiles the "right" way
- D7 - fix issues with the player shadow disapearing
Loc
- Add JP LQA changes
- Fix common issues in non-english files
- Add PTBR updates
- Add more PTBR credits