▸ Mutants: T1-T3 monsters now have a chance to spawn as mutant variants — Giant (bigger, tougher) or Frenzied (faster, hits harder, burns red), each with unique art.
▸ T3 monsters: every 4th attack is a heavy strike.
▸ Dragonkin: the fire trail is gone — with 4 or more Dragonkin on the field, their bodies ignite and burn nearby heroes.
▸ Unlock thresholds: lowered across the board — you transform earlier in a run.
▸ Map transitions: the next map now preloads in the background — the portal animation no longer freezes.
▸ Fixes: monsters stuck after being hit, sliding animations on frenzied units, and assorted speed glitches.