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Survivor's Log: N17 Shelter DemoNews20260524 Update Log & Development Notes
Game update

20260524 Update Log & Development Notes

Survivor's Log: N17 Shelter Demo · published 24 May 2026, 14:46 UTC

All newsPlayers around this dateRead on Steam

【English】

20260524 Update Log & Development Notes

  1. Added some new event tests.

  2. The game will still remain at 15 days for now.

  3. Improved UI display and overall game flow.

  4. Added a small amount of atmosphere and particle effects.

  5. Fixed several bugs.

If you have any interesting story ideas or special events in mind, feel free to leave them in the discussion board.
If they fit the game, they may be added into the project.

Planned Demo Period:
Around August 1st–15th.

Planned Release Date:
Around October 27th–28th.

This will mainly be a small and casual indie project.

Demo Version:
The game will be playable up to around Day 20–30.

October Steam Next Fest Version:
The game will be expanded to around Day 30–35, with additional ending clues.

Normal Players:
Try to survive for 40–50 days and reach the “basic ending” (EA stage).

Hardcore Players:
Can attempt to move to Shelter N18 (alternative ending route) (EA stage).

Deep Exploration Players:
Can try to discover the perfect ending (future version).


【繁體中文】

20260524 更新公告與開發日誌

  1. 新增一些事件測試

  2. 遊戲目前依然維持在 15 日流程

  3. 對顯示與整體遊戲流程進行優化

  4. 增加少量氛圍感與粒子效果

  5. 修復一些 BUG

如果你有一些想像中認為特別的故事內容,
歡迎在討論區留言分享。

如果適合作品內容,未來可能會採納進遊戲。

預計 Demo 開放時間:
8 月 1 日~15 日左右某日

預計正式銷售日:
10 月 27~28 日左右

基本上這會是一個偏休閒的小型作品。

Demo 版本:
遊戲將開放至約 20~30 日內容。

10 月新品節版本:
遊戲將開放至約 30~35 日,
並增加其他結局相關線索。

普通玩家:
請嘗試在 40~50 天內生存下去,
並達成「基本結局」(EA 階段)。

重度玩家:
可以嘗試移動至 N18 避難所
(其他結局路線)(EA 階段)。

深度玩家:
可以挑戰完美結局(未來版本)。


【簡體中文】

20260524 更新公告与开发日志

  1. 新增了一些事件测试

  2. 游戏目前依然维持在 15 天流程

  3. 优化了显示效果与整体游戏流程

  4. 增加少量氛围感与粒子效果

  5. 修复了一些 BUG

如果你有一些自己想象中的特殊故事内容,
欢迎在讨论区留言分享。

如果适合作品内容,未来可能会加入游戏。

预计 Demo 开放时间:
8 月 1 日~15 日左右

预计正式发售日:
10 月 27~28 日左右

这基本上会是一款偏休闲的小型独立作品。

Demo 版本:
游戏将开放至约 20~30 天内容。

10 月新品节版本:
游戏将开放至约 30~35 天,
并增加其他结局相关线索。

普通玩家:
请尝试在 40~50 天内生存下去,
并达成“基础结局”(EA 阶段)。

重度玩家:
可以尝试移动至 N18 避难所
(其他结局路线)(EA 阶段)。

深度玩家:
可以挑战完美结局(未来版本)。


【日本語】

20260524 アップデート&開発ログ

  1. 新しいイベントテストを追加

  2. ゲームは現在も15日構成を維持

  3. UI表示とゲーム進行を改善

  4. 少量の雰囲気演出とパーティクル効果を追加

  5. いくつかのバグを修正

もし面白いストーリーやイベントのアイデアがあれば、
ぜひディスカッションで共有してください。

作品に合っていれば、
今後ゲーム内に採用される可能性があります。

Demo公開予定:
8月1日~15日頃

正式リリース予定:
10月27日~28日頃

基本的には、
気軽に遊べる小規模インディー作品になる予定です。

Demo版:
ゲーム内容は20~30日程度までプレイ可能予定。

10月Steam Next Fest版:
30~35日程度まで拡張され、
他のエンディングに関するヒントも追加予定。

一般プレイヤー:
40~50日間の生存を目指し、
「基本エンディング」を達成してください(EA段階)。

コアプレイヤー:
N18シェルターへの移動
(別エンディングルート)に挑戦可能(EA段階)。

やり込みプレイヤー:
完璧なエンディングに挑戦可能(将来バージョン)。

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