
We are going through an intensive week of bug fixing and feature implementations, working hard to make sure the playtest experience is as smooth and enjoyable as possible.
Today, I ran some internal tests on a dedicated server with a stable build, and I’m already seeing much better performance compared to the early tests a few months ago. We’re getting closer and closer to opening access to the playtest! ⚙️🎮
There are still a few more days of bug fixing 🐛 and feature polishing ahead, but I’m expecting this phase to last no more than about a week.
I want to sincerely thank all the players who signed up for the playtest and have been supporting the project on Discord. Some have even volunteered to help however they can — and that’s just incredible. I’m deeply grateful for all the energy and dedication from the community! 💛
The waitlist for the playtest keeps growing, and I’m aware we might not have enough servers for everyone at first. But don’t worry: there’s a plan B ready to make sure no one misses out on the adventure waiting in the dunes. 🏜️
See you after the dust settles!
Cheers!