
A small but meaningful update just went live — addressing a few long-standing bugs and improving the overall gameplay flow:
Beholder & Crocosaur Item Drops Fixed:
These two powerful creatures now correctly drop their unique loot on death.
Beholder's eye
Crocosaur drops Reptilian blood
Thanks to UNBEATENSPARTAN
Fixed a bug where enemies would occasionally “stall” during fights or fail to select their next target after one was defeated.
Improved enemy target prioritization logic — fights should now feel more dynamic and fluid, with fewer idle or confused NPCs.
Polished several small UI elements for better readability and cleaner menu transitions.
Adjusted tooltip visibility and interaction cues during combat and inventory management.
I’ll be away for the next couple of months, so the next content update will arrive in December. Thanks :)