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Rise for the Fight - Early AccessNewsRise for the Fight - Mode Design Contest
Community

Rise for the Fight - Mode Design Contest

Rise for the Fight - Early Access · published 15 Jun 2025, 23:06 UTC

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Good afternoon, everyone.

Rise for the Fight is nearing completion for a beta release, and with it coming soon, I would like to host a Game Mode Design Contest! I am actively looking for new things to add from the community, and with this in mind. I would love to see what you, the community, have in mind with game modes! Here are the rules in order to participate:

  • Your game mode must be completely unique. This means any existing game modes (Battle Royale, Extraction, etc.) are not allowed for the submissions.

  • Your game mode must be based on a Free For All system, each player for themself.

  • One submission per person/group. If there are two or more submissions from one person and/or their group, the additional submissions will be disregarded.

Submissions must be filled out with the link below: Rise for the Fight - Mode Design Contest SubmissionsIf you have any questions about the contest, please feel free to leave a response in this thread, and I'll be more than happy to address any questions or concerns.

Good luck!
-Reece

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Game update10 Jul 2026Rise for the Fight / 2026.2.2a Quick Patch Update ( Hardcore Moshpit )Hello everyone. I released a new patch update. This patch update introduces a new game mode for Players VS Zombies: HARDCORE MOSHPIT How does Hardcore Moshpit compare to regular Moshpit? Well, here's what makes this mode unique: - All Zombie Stats are doubled each round. This includes health, movement speed, and damage. - Max Zombie Movement Speed is doubled from 20 to 40. - You start out with…Game update8 Jul 2026Rise for the Fight PreBeta 2026.2.2a Out NowHello everyone. Rise for the Fight PreBeta 2026.2.2a is out now, and with it are some small but rather major changes, as well as some game mode changes. Here is everything in this new update: ADDITIONS AND CHANGES: - During Voting Rounds in Player VS Player, if the veto limit is reached, and you have a mode/map combo you don't want to play, the leave game button will appear so you have the opti…Game update6 Jul 2026Rise for the Fight / PreBeta 2026.2.2 Quick Patch 1 Out NowHello everyone. This is a tiny update for the game, so I am going to get straight to what's changed: - Updated Firing sounds on the following weapons: CSP, DBS, DMR10, HMG22, HR4, P13/P13C, SG3, SMG-P1. - Changed character and weapon network sync method as well as interpolation method to help reduce lag (which helped significantly.) Well, that's all for now. See you in the fight! -Reece