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Conquer the LabyrinthNewsPatch Notes — Build 0.6.2
In-game event

Patch Notes — Build 0.6.2

Conquer the Labyrinth · published 13 Aug 2026, 13:43 UTC · build 24758179

All newsPlayers around this dateRead on Steam

New Features
• The Main UI now automatically hides skills that have not received XP within the last 10 seconds.
• Added skill level displays to the Inventory Menu, allowing skill progression information to remain visible while earning XP.
• Added Fireworks to celebrate when the player levels up a skill.Improvements
• Upgraded the Unity Editor from 2020.3.49f1 to 2021.3.45f2.
• Empty bonuses are no longer displayed in the Inventory Menu for a cleaner interface.
• Added colored indicators to bonus statistics to make differences between item tiers easier to identify.
• Improved the Skill UI so skill information can temporarily appear while gaining XP without permanently occupying screen space.Balance Changes
• Increased base Player Shield from 25 → 40.
• Increased Shield gained per Defense Level from 10 → 20.Bug Fixes
• Fixed an issue causing the fishing timer to fail to reset after interacting.
• Updated text notifications to remain consistent when no valid targets are within range.
• Fixed an issue that could cause players to receive incorrect XP while switching weapons.
• Fixed the lag caused by crafting.Steam Page: :love_letter: Submit Feedback: https://discord.com/channels/1460535055251406942/1460565699620765727 :cockroach: Report Issues: https://discord.com/channels/1460535055251406942/1460565626782224477

More from Conquer the Labyrinth

Other announcements

All news
Game update15 Sep 2026Patch Notes — Build 0.6.5New Features: Boss Health UI triggered when close to a Boss. Improvements: Various UI and Menu improvements. Balance Changes: Made Monster Bow attack animations faster. Bug Fixes: Various UI and Menu issues. Various MonsterAI issues. Steam Page :Community22 Aug 2026Official Trailer | Conquer the Labyrinth100 floors. 10 Epic Bosses. One Labyrinth to conquer. Conquer the Labyrinth is a third-person anime-inspired Action RPG where you battle your way through a 100-floor procedural dungeon filled with dangerous monsters, powerful loot, and challenging bosses. Every 10 floors, a new Epic Boss stands in your way. Grow stronger, develop your skills, craft and upgrade your equipment, discover powerful…Game update17 Aug 2026Patch Notes — Build 0.6.3Balance Changes • Slightly increased bow attack animation speed. • Players can now kite right after a normal bow attack. • Slightly increased time before movement after using Chain Lightning or Arrow Volley. • Increased player dodge speed from 10 -> 12. • Minions cannot stand inside each other anymore. • Monster avoidance time from 1.2 -> 5 seconds. • Increased monster Jump radius from 3.5 -> 7…