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Chronicles of VeldoriaNewsIf You Enjoyed the Game, Please Consider Leaving a Review! 🙏
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If You Enjoyed the Game, Please Consider Leaving a Review! 🙏

Chronicles of Veldoria · published 2 Aug 2025, 00:23 UTC

All newsPlayers around this dateRead on Steam

Hi everyone,

I want to thank all of you who’ve taken the time to check out Chronicles of Veldoria. It means a lot, especially as a solo/indie developer trying to make this project the best it can be.

If you’ve played the game and enjoyed it, even just parts of it, I’d be incredibly grateful if you could leave an honest review. Your feedback doesn’t just help me improve the game—it also helps other players discover it.

Whether it’s just a quick sentence or a longer write-up, every review makes a huge difference. 💬

I’m continuing to work on improvements and updates, including rewriting dialogue, improving the battle system, having better cutscenes, and expanding the story, so your thoughts really help shape the future of the game.

Thank you again for being part of this journey!

– Gene, Next Level Gaming

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Community13 Sep 2026Chronicles of Veldoria Joins Steam's Party-Based RPG Fest!Chronicles of Veldoria is participating in Steam's Party-Based RPG Fest from September 14–21! This event celebrates RPGs built around adventuring with a party, making it a perfect opportunity to jump into Veldoria and build a team of your own. Build Your Party Recruit allies and monsters throughout your journey and create a party suited to your playstyle. Experiment with different characters, s…In-game event6 Sep 202609/05/2026 UpdateThis update includes more bug fixes, more Veldomon to recruit, gameplay improvements & balancing, more Veldomon fusion to perform, and more.Community3 Sep 2026Chronicles of Veldoria 1.0 Releases November 5, 2026!The date is officially set. Chronicles of Veldoria will leave Early Access and launch in version 1.0 on November 5, 2026! After a long development journey, the game is now entering its final stretch. Over the coming weeks, I’ll be focused on finishing the remaining work, polishing the experience, fixing issues, and preparing everything for the full release. Reaching this point means a great dea…