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Loded Depths DemoNewsMinor Fixes
Game update

Minor Fixes

Loded Depths Demo · published 16 Oct 2025, 16:27 UTC

All newsPlayers around this dateRead on Steam

Build Version 1.0.1 Summary

Patches:

Fixed - Issue affecting spider path finding was found and addressed.

Fixed - VSync issues affecting some players (slow movement).

Fixed - Render order of building objects was causing objects to become hidden in some scenarios.

Fixed - Issue causing building objects to despawn upon death.

Fixed - Many work stations were missing a tooltip that identified they required being placed on flooring.

Fixed - Collision boxes for portal chamber braziers have been updated.

UI Changes:

Now includes a Bug Report option on the in-game Pause Screen.

Other Changes:

Better tools offer more efficiency in gathering respective materials.

Bow recipe was altered to require Fiber and not Cobwebs.

Made sleeping in beds slightly less picky about monsters being around.

Breathing Reed armor rating was reduced from 4 to 2.

Flippers armor rating was reduced from 4 to 2.

Breathing Helmet armor rating was reduced from 8 to 4.

Diving Flippers armor rating was reduced from 8 to 4.

Feedback Notes:

Additionally, I encourage the reporting of any bugs using the in-game bug report button. I am looking at providing an alternate method through Discord. As I continue to actively develop Loded Depths, many of the updates will make their way into the Demo.

More from Loded Depths Demo

Other announcements

All news
In-game event14 Sep 2026Development News - Demo Build Version 2.0.6Development Updates Greetings everyone, I am back with another Development Build. The primary focus for the past couple weeks has been adding native controller support to Loded Depths based on community feedback. While I am sure there a few kinks or nice quality of life improvements to be addressed or added to certain menus. The game is now fully playable with a controller. If you have any issu…In-game event24 Aug 2026Development News - Demo Build Version 2.0.5Development Updates Greetings everyone, I am back with another Development Build. Status Effect Updates · Completely changed how environmental effects interact with the player. Before, statuses such as being cold or hot applied immediately when entering areas with the status effect. This has been adjusted to slowly transition between taking the full force of the effect. Effect application time…In-game event31 Jul 2026Development News - Demo Build Version 2.0.4Development Version Updates Greetings once again everyone, I am back with another update with Build 2.0.4. Health, Food & Stamina Updates · ​Running out of Stamina/Hunger now slowly ticks away Health. · All tool use has had its Stamina usage dropped by 50% to compensate for passive drain of Stamina. · Revised Heart Icon to be a bit more stylized. · Changed 'Fullness' UI indicator to better indi…