Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rise for the Fight - Early AccessNewsRise for the Fight Pre-Beta 1.2 Out Now!
Game update

Rise for the Fight Pre-Beta 1.2 Out Now!

Rise for the Fight - Early Access · published 15 Dec 2025, 02:03 UTC

All newsPlayers around this dateRead on Steam

Hello everyone.Sorry for my hiatus. I've been drained lately and haven't had much motivation to do much of anything. It really is difficult dealing with it, but I gained enough motivation to work on a small patch update. So with that said, here's the changelog for Pre-Beta 1.2:

GENERAL ADDITIONS / CHANGES:

- Brought back Game Mode: Pandemic! No starting infected, and every man for himself. First to 30 within 3 Rounds or No Survivors to win.

SANDBOX ADDITIONS / CHANGES:

- Increased Blunderbuss Damage from 40x50 to 50x60.

- Decreased Blunderbuss Spread from 100% to 90%.

- Decreased HMG22 Damage from 20 to 10

- Decreased HMG22 Shield Damage from 20 to 10.

- Increased HMG22 Fire Rate from 12 to 18.

- Converted FRAYR-G1 from Full-Auto to Auto-Burst, with 5 rounds per burst.

- Decreased FRAYR-G1 Starting Mag Capacity from 45 to 40.

- Vaulted BMR4 from use in current sandbox.

- Increased PR5 Fire Rate from 5 -> 12, to 6 -> 12.

GAME MODE CHANGES:

- Decreased Max Rounds for all Infection modes from 3-4 rounds to 1 round. This does not apply to Pandemic.

- Vaulted Fest-Infection from Player VS Player.

- Vaulted Blunderbrawl from Player VS Player.

If you missed the previous patch update, here's a basic summary of it:

  • 🧑‍🤝‍🧑 Steam Lobbies

  • 🏆 Kill Trophy update

  • 🔫 Sandbox changes

  • ❤️ Quality of Life changes

You can read the full patch log here: I am hopeful I can work on a bigger content update soon, but for now, if you have any suggestions please do let me know. I'd greatly appreciate it.

See you in the fight!
-Reece

More from Rise for the Fight - Early Access

Other announcements

All news
Game update10 Jul 2026Rise for the Fight / 2026.2.2a Quick Patch Update ( Hardcore Moshpit )Hello everyone. I released a new patch update. This patch update introduces a new game mode for Players VS Zombies: HARDCORE MOSHPIT How does Hardcore Moshpit compare to regular Moshpit? Well, here's what makes this mode unique: - All Zombie Stats are doubled each round. This includes health, movement speed, and damage. - Max Zombie Movement Speed is doubled from 20 to 40. - You start out with…Game update8 Jul 2026Rise for the Fight PreBeta 2026.2.2a Out NowHello everyone. Rise for the Fight PreBeta 2026.2.2a is out now, and with it are some small but rather major changes, as well as some game mode changes. Here is everything in this new update: ADDITIONS AND CHANGES: - During Voting Rounds in Player VS Player, if the veto limit is reached, and you have a mode/map combo you don't want to play, the leave game button will appear so you have the opti…Game update6 Jul 2026Rise for the Fight / PreBeta 2026.2.2 Quick Patch 1 Out NowHello everyone. This is a tiny update for the game, so I am going to get straight to what's changed: - Updated Firing sounds on the following weapons: CSP, DBS, DMR10, HMG22, HR4, P13/P13C, SG3, SMG-P1. - Changed character and weapon network sync method as well as interpolation method to help reduce lag (which helped significantly.) Well, that's all for now. See you in the fight! -Reece