Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Wildermyth - Armors and SkinsNews1.16+562
Game update

1.16+562

Wildermyth - Armors and Skins · published 28 Jan 2026, 16:30 UTC · build 21684217

All newsPlayers around this dateRead on Steam
  • Fixed bug where audio wouldn't play on native linux version

  • Butler with "Tend the Coals" region now deals damage at start of its own turn, rather than at the start of the player turn 

  • Netherowl upgrade can now be acquired/used outside of Omenroad campaign 

  • Ambush with AOE attacks (like cone of fire) will no longer damage allies 

  • Archery counterattacks with AOE attacks (like cone of fire) can now happen through allies without damaging them (previously, allies would prevent Archery) 

  • Fixed bug where Sentinel with long reach could sometimes jump to a spot where hero LOS is blocked by enemy 

  • Fixed bug where stun wouldn't interrupt enemy movement 

  • Fixed bug where lover's vengeance and Ode to Righteous Wrath weren't applied to flanking foes 

  • Fixed bug where Omenroad gem shrine might not show the correct options 

  • Fixed controller binding bug on "Next" button during credits 

  • Fixed bug where Skeletal body would not show up for theme skins if you didn't have a skeletal head 

  • Fixed bugs where Protector, elmish jealousy, and splinterskin against an enemy that charged (like a Raid Knight) would cause the enemy to die on their initial tile instead of their destination 

  • Fixed bugs with controller navigation for interfusion where sometimes you couldn't move the cursor off of multi-tile or diagonal scenery 

  • Fixed bug where escape key would close Legacy Browser while a character sheet was open 

  • Fixed some rare crashes 

  • Submitting Steam Workshop mods now does not upload files and folders starting with a dot (e.g. ".git")

  • Tools: Fixed bug with skinColorPaletteOverride aspect 

  • Tools: Added requireAspects to HistoryLine 

  • Tools: Support for hiragana and katakana Japanese characters (for translation mods) 

  • Tools: Added WAS_ATTACKED_EARLY effect trigger 

  • Tools: Added comicScaleMult aspect, which can be used to make units appear larger or smaller in comics 

  • Tools: History entries with ids ending in "_customizationEntry" are now treated as customization entries in addition to entries with id 500-599 

  • Tools: Added specificHumanBaseId field to entity query and scenario roster slot, to allow creating a unit based on a specific base history id other than humanBase.001 

  • Tools: NPCs that use "looksSimilarTo" will use the same specificHumanBase id as their target 

  • Tools: If ContentEditor fails to save, now logs what the error was 

  • Tools: Added requireOwnerAspects and forbidOwnerAspects to items 

  • Tools: Added support for Thai translation mods

More from Wildermyth - Armors and Skins

Other announcements

All news
Esports21 May 2025Fire & Water Spirit Plushie Campaign Extended to May 29th!Good news, you've got an extra week to order the Fire and Water Spirit plushies from Makeship! They're now available until May 29th : Get the Fire Spirit here! Get the Water Spirit here! Both campaigns have successfully funded, so you're guaranteed a fuzzy elemental pal. This will be your last chance to order, though! So if your household would feel just a little incomplete without these guys,…Game update7 May 20251.16+559Kill effects now happen before death effects (so if you have Untouchable and kill an enemy that explodes, Untouchable will now prevent the explosion damage) · Fixed bug where Drathix Dragonbreath didn't respect Engage · Fixed bug where Sneer could be used by stunned enemies · Fixed bug where Spelltouched tattoo skin, one of Vulta's sleeves, and Beastblight omenroad weapon didn't show up on Linu…Community5 May 2025Fire & Water Spirit Plushies - Available to Order Until May 22!We're rounding out the (base game) spirit plushie collection! You can order them from now until May 22 . After that, they disappear back into the Yondering Lands forever. This time we've got the Fire and Water Spirit plushies available for you. Our plushie partners, Makeship, have done a fantastic job as usual bringing our spirits into the real world. Catch yours now: Order the Fire Spirit Plus…