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The Last KingNewsHappy holidays - Update v 0.0.8 p
In-game event

Happy holidays - Update v 0.0.8 p

The Last King · published 19 Dec 2025, 11:25 UTC

All newsPlayers around this dateRead on Steam

v0.0.8p:

  • Performance & Optimization: General optimization improvements to reduce hitches and improve overall stability.

  • UI Updates: Updated UI icons for better clarity and visual consistency.

  • UX Improvements: Inventory and resource screens have been refined for smoother navigation and readability.

  • Improved AI enemy spawning logic in Persian camps.

  • Fixed an issue with incorrect spawning ranges.

  • More consistent and predictable enemy encounters around camps and general roaming around.

Additionally, the roadmap has been updated to reflect upcoming features and planned improvements. As always, thank you for the feedback—it directly shapes the direction of The Last King.

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Other announcements

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In-game event16 Oct 2025v 0.0.8pA small but meaningful update just went live — addressing a few long-standing bugs and improving the overall gameplay flow: Gameplay & Balance · Beholder & Crocosaur Item Drops Fixed: These two powerful creatures now correctly drop their unique loot on death. · Beholder's eye · Crocosaur drops Reptilian blood Thanks to UNBEATENSPARTAN Enemy AI Improvements · Fixed a bug where enemies would occa…Game update26 Sep 2025Optimization update v 0.0.8 O- Optimization update v.0.0.8 O - Technical Improvements & Optimization -Landscape Optimization: Significant improvements to landscape rendering and foliage assets have been implemented, resulting in increased performance and higher frame rates across the map. -Core Gameplay Optimization: A full pass on various gameplay systems has been completed, enhancing the game's overall performance and st…Game update4 Sep 2025v 0.0.8 NThis update focuses on streamlining resource management, improving clarity in the UI, and fixing some long-standing quirks. Here’s what’s new: Worker Assignment to Buildings You can now assign workers directly to production buildings! Once assigned, they’ll automatically collect resources for you. Less micromanagement, more empire building. Gathering stations : can automate only gathering / col…