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RuneSageNewsRuneSage Update
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RuneSage Update

RuneSage · published 25 Jan 2017, 15:46 UTC

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With all the game mechanics now in place, the focus for RuneSage has now turned to developing the background story which drives the RPG. We've therefore been busy adding NPCs who give you quests, adding those quests, and coming up with rewards for completing them. For example, we've now included a second wand as a mid-game reward allowing you to cast two spells at once - particularly helpful when exploring in the darkness of the dungeon & cellars, but also we've added further depth by developing new puzzles which require two spells at once to solve.

The release of V0.8.0 is drawing ever closer and we're currently on target for this next version going live in the first week of February. It's been a really exciting journey so far, with much more to come. We hope you enjoy playing RuneSage as much as we've enjoyed writing it!

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Community28 Sep 2017RuneSage is now Released!I’m delighted to announce today the official release of RuneSage. After nearly a year in Early Access, 22 major updates (and many more minor ones in-between), and the amazing support and feedback from the VR community, the game is now full of rock-solid atmospheric spell-based, puzzle-solving fun,. I really cannot thank enough everyone who has played, commented and made suggestions along the wa…Game update19 Sep 2017V0.22.0 is now liveIt's been a very busy couple of weeks, adding numerous new puzzles and maps to RuneSage. The latest release combines these with significant improvements in performance, better graphical and audio effects, and various small tweaks to improve immersion and the flow of the game. The full list of changes since V0.21.0 is as follows. · Added new map mechanic. · Added more maps to find. · Added more…Game update2 Sep 2017V0.21.0 is now liveThe latest release of RuneSage focuses on improving the in-game mechanics. In particular, it provides a quicker method of casting spells, and more indications of how far through the game you are, but also a number of small tweaks to graphics and audio to help improve the immersion. The full list of changes since V0.20.0 is as follows. · Added a quick way of casting spells (just press and releas…