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RuneSageNewsV0.13.0 is now live
Game update

V0.13.0 is now live

RuneSage · published 6 May 2017, 07:10 UTC

All newsPlayers around this dateRead on Steam

This latest update to RuneSage focuses on in-game navigation, giving more help on what there is to do and where to do it. This includes adding an in-game map, fast travel menu options, help from NPCs, a list of outstanding quests and so on, as well as generally improving the layout and flow of the game.

The full list of changes from V0.12.0 is as follows.

  • Added a map room into the mages village.
  • Added five additional quests.
  • Added new in-game menu to fast travel to locations.
  • Added new in-game menu to view current & completed quests.
  • Added new in-game menu to start a new adventure.
  • Added more in-game help from the NPCs.
  • Added more ambient sound effects to improve immersion.
  • Added more auto-save checkpoints.
  • Added the start of a new lava filled area - lots more to come in future releases.
  • Improved the scroll text graphics.
  • Improved the mage graphics.
  • Improved the door graphics.
  • Improved the crystal shield graphics.
  • Improved performance of mages.
  • Improved performance while loading levels.
  • Improved the layout of the levels throughout the game.
  • Fixed a bug with the draw height of small portcullises.
  • Fixed a bug with the sun occasionally being visible underground.
  • Fixed a bug with the AI of rats in the dungeon.
  • Fixed a bug with dash teleport when trying to move through objects.
  • Fixed a bug with mages appearing in the Sacred Grove too early in the game.

All this has only been possible due to the fantastic feedback from you all. Please do keep your ideas coming (either sending direct to [email protected] or feel free to post on the Steam forums) as they're helping shape the game and keep improving it every release. Thank you again to everyone for your support so far!

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