
We’re not slowing down - check out the latest update to Dieselpunk Wars. As always, thank you for your support and feedback, you really help us improve our game. NOW, without further ado, let’s cut to the patch notes 😉
💥 Added huge variants of mechanical legs! Both a regular and a spider mech leg can now support bigger vehicles;
💥 Improved one of the Golden Balustrade models to make it symmetrical;
💥 Added a sloped version of a Golden Balustrade module;
💥 Added two new deck modules;
💥 Added extra-long quad triangle modules (in 3 variants);
💥 Fixed a bug where the command block location of a saved vehicle would change on its own;
💥 Improved Battle Simulator stability; after resetting a finished battle, vehicles should no longer move when the player is still setting up the next fight;
💥 Fixed an issue that caused Creative Mode to reset blocks assigned to its toolbar;
💥 Changing block material to a material with a higher base HP will no longer display the block as damaged;
💥 You can now see vehicle names above each vessel while in Battle Simulator;
💥 Endless Mode will now always start with empty slots in the toolbar, making it impossible to "smuggle" extra parts from Creative Mode to Endless Mode.
Hotfixes - a short list of minor updates which we already added to the game during the last week:
💥 Fixed an error that caused the build limit in the Campaign Mode to reset to 300
💥 Fixed an issue preventing the player to add new parts around the lower part of two turrets
💥 Improved the model of the Long Inverse Triangle module, which was slightly curved
💥 Added missing colliders to the Turbo Charger and Super Charger modules
💥 Fixed an issue, where some of the sprites wouldn't display white colors properly
💥 Long blocks can no longer be clipped into other blocks while in Build Mode
💥 Added support for 2560x1080 and 3840x1600 resolutions
Please don’t hesitate to keep leaving us feedback on the Steam forum and in your Steam reviews!
Thank you for playing,
Image Power Team
https://store.steampowered.com/app/952240/Dieselpunk_Wars/