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Ultra Fight Da Kyanta 2NewsUltra Fight Da! Kyanta 2 - Patch 42
Game update

Ultra Fight Da! Kyanta 2 - Patch 42

Ultra Fight Da Kyanta 2 · published 1 Oct 2023, 15:40 UTC · build 12329232

All newsPlayers around this dateRead on Steam

All characters:
- All color palettes have been updated.
- During the transition from damage/guard animation to neutral state, button inputs are now possible. EX and ULTRA moves are invincible from frame 0.
- The TIME gauge carries over to the next round.
- In solo battle mode, the loser's EX gauge recovers by 1 bar.
- Time gauges for magic types, etc. carry over to the next round.
- In solo versus mode, the loser's EX gauge increases by 1 bar.

Hisomi:
- 2B and 2EX can now change direction with left and right inputs.

Sendou:
- Ultra 2 has a faster hitbox startup and can change direction with left and right inputs.

System:
- Pressing the select button on the pause screen will hide the pause window.
- Favorite data registered in previous versions is no longer usable.

More from Ultra Fight Da Kyanta 2

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Game update22 Aug 2026Ultra Fight Da! Kyanta 2 - Patch 59.01Expanded button configuration feature: The options "All Settings" and "Reset to Default" can now be executed by long-pressing the right button. Startup reset function: By pressing the F7 key, users can now initialize button settings upon startup. Bug fixes: Resolved an issue where button changes could not be made when the controller was assigned to either 1P or 2P during keyboard button configu…Game update9 Jun 2026Ultra Fight Da! Kyanta 2 - Patch 59.00- The issue where "Mega Metro" was not selected when choosing random stage select has been resolved. - An error related to the flash bonus has been corrected. Training Mode: - Numerical parameters indicating the state of the flash bonus and blocking have been added. Character Balance: - The increase in EX gauge for characters that successfully perform an appeal has been changed from one full un…Game update1 Jun 2026Ultra Fight Da! Kyanta 2 - Patch 58.00In the 'Mega Metro' stage, a bug was fixed that caused the background not to darken when executing a K-cancel. Character Balance Adjustments Grand Sky: - On the 2P side only, a bug was corrected where the hitbox for the 1P side would disappear after canceling following a [6B] tackle. - On the 2P side only, a bug was addressed that resulted in a delayed attack initiation, making it easier to evade.