Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Carrier Battles 4 GuadalcanalNewsCarrier Battles 1.10
Major update

Carrier Battles 1.10

Carrier Battles 4 Guadalcanal · published 23 Jul 2022, 08:35 UTC

All newsPlayers around this dateRead on Steam

MP
* The play-by-email has been removed as the online asynchronous mode is replacing it
* Delete online account
* The saved game size has been cut by half for faster downloading
* During the opponent’s turn, you may write a message, surrender or send a gentle reminder

Air Search
* The distance used to compute the chance to find is increased by 1 every 3 hexes
* A major fire increases the chance of being discovered
* Partial info transmitted by scout: the error may be up to 1/4 of the distance (was 1/5)

Airstrike
* Radio -20% instead of -15% per hex for the Japanese. Halved for a pure-fighter airstrike
* The chance to find its target has been reduced for fighters and lone air units
* Added a 1-hex margin for a safer return of long-range CAP

Air Op
* Variable fuel cost: the fuel amount has been doubled and fighters consume much less than bombers, see Air op rules
* Ability to push aircraft overboard with via right-click / long-press
* Automatic creation of seaplane bases
* Display of a small plane symbol on carriers when there are at least 2 air units on deck: observed on own CV or during a battle

Scenarios
* Midway: additional penalties for Japanese scouts while the strategic surprise is running
* Essex: updated victory conditions for the US

TF
* Added heavy AA values on the TF reorganization screen
* Black triangles will indicate if there are CAP and/or ASW protection on the TF counter

Sub
* The chance for air unit to detect a submarine in a clear hex is only divided by 2 instead of 4
* The encounter chance is halved against a TF not matching the target type
* Submarines do not attack ships in an airbase hex during daylight

Logs
* Larger and always visible scroll bar
* Zoom on mobile

Map
* Touch/click on the map button to iterate though map pieces
* A simple arrow is emphasizing the autopilot destination hex

Technical improvement
* The game sides and sequence have been generalized which is opening room for other games

More from Carrier Battles 4 Guadalcanal

Other announcements

All news
Major update15 Jul 20261.15 - Leyte GulfScenario: Leyte Gulf, October 1944 ( DLC ) This scenario covers the landing at Leyte and the Japanese gambit to counter it using remaining carriers as decoy and seeking a surface battle. · What-if options counterbalance a bit the overwhelming US power · Kamikazes have been added to the Pilot module Rules Update CAP and AA rules have been somewhat revised. CAP - Combat table reworked - Fighters…Major update5 Dec 20251.14 - Philippine Sea & PilotsPilots (DLC) This option reflects the growing inexperience of Japanese pilots. Japan had expected a short conflict with Occidental powers. It had skillfull elite pilots but very few training programs. As the war protracted, the overall pilot quality quickly started to worsen, especially after the attritional battles of Midway and Guadalcanal. Scenario.: Philippine Sea Summer-1944 This scenario…Major update16 Jan 20251.13 - OverhaulNew 1944-Scenario Operation Hailstone (DLC) Multiplayer After giving the hand to the opponent, the program periodically checks if it is your turn to play. * A Next button invites to play your turn on another ongoing game. * You jump to next game or refresh current game state after your opponent’s turn without going back to the main menu. * Email notifications are only sent after 1/2h if you hav…