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Daraney - Guardian's RiseNewsPatch Notes 21.09.20
In-game event

Patch Notes 21.09.20

Daraney - Guardian's Rise · published 21 Sep 2020, 18:51 UTC

All newsPlayers around this dateRead on Steam

21.09.2020

--- Content ---
1. ---> Added a new quest type to the game : "Synthesis".
2. ---> Added new synthesis quests that will get you started and guide you through the synthesis system.
3. ---> Added new areas to the game : "Mountain Cave C", "Mountain Cave C (F2)", "Mountain Cave C (F3)", "Frozen Cave".

--- Character ---
1. ---> Added a new extra character to the game : "Saphira".

--- Enemies ---
1. ---> Added a new enemy to the area "Mountain Cave A" : "Fallen Demon Knight".
2. ---> Added a new enemy to the area "Mountain Cave B" : "Fallen Demon Knight".
3. ---> Added 2 new enemies to the "Mountain Cave C" dungeon complex : "Terrormare", "Horrific Ghost".

--- Balancing ---
1. ---> Added the "Guard Point" system to the game : The GP system consists out of artes or items that will grant the user (or his allies) the "Guard" state. Once a character has some guard points stacked up, all damage that would've been done to his LE, are first dealt to the existing guard points. For example : If a character with 200 guard points is receiving damage lower or equal to that amount, it will just reduce the existing guard points.
2. ---> Reduced the needed WP for Fyrea's arte "Phantom's Rage" : 80 -> 60.
3 ---> Changed the ressource cost of Fyrea's arte "Life Leeching Slash" : 55 WP -> 360 EP.
4. ---> Reduced the needed WP of Fyrea's arte "Throat Slice" : 35 -> 25.
5. ---> Reduced the needed WP of Fyrea's arte "Assassination" on all levels by 5, except for "Assassination III" - for that arte, the WP were reduced by 10.
6. ---> Increased the gain of WP after using Fyrea's arte "Dagger Stab". (These changes apply to all levels of "Dagger Stab".)
7. ---> Increased the gain of WP after using Fyrea's arte "Lucky Hitting" : 0 -> 20.
8. ---> Increased the gain of WP after using Fyrea's arte "Wildfire" : 0 -> 25. (All other levels of "Wildfire" will increase the WP gain by another +5).
9. ---> Reduced the needed WP of Fyrea's arte "Raging Stabs" : 45 -> 35. (These changes apply to all levels of "Raging Stabs").
10. ---> Increased the gain of WP after using Fyrea's arte "Fiery Wrath" : 0 -> 25. (All other levels of "Fiery Wrath" will increase the WP gain by another +10).
11. ---> Increased the gain of WP after using Fyrea's arte "Feyrunten's Fiery Claw" : 0 -> 40.
12. ---> Increased the gain op WP after using Aaron's arte "Blade of Erdun" : 5 -> 10. (These changes apply to all levels of "Blade of Erdun").
13. ---> Increased the gain of WP after using Aaron's arte "Boulder" : 8 -> 15. (These changes apply to all levels of "Boulder").
14. ---> Reduced the needed WP for Aaron's arte "Brutality of Erdun" : 20 -> 15. (These changes apply to all levels of "Brutality of Erdun").
15. ---> Increased the gain of WP after using Aaron's arte "Dragon Knight's Protection" : 20 -> 35.
16. ---> Increased the gain of WP after using Alissa's arte "Fast Arrow" : 5 -> 10 (All other levels of "Fast Arrow" will increase the WP gain by another +5).
17. ---> Increased the gain of WP after using Alissa's arte "Mobility" : 10 -> 20.
18. ---> Reduced the needed WP of Alissa's arte "Volley of Wynd" : 20 -> 10. (These changes apply to all levels of "Volley of Wynd").
19. ---> Increased the gain of WP after using Alissa's arte "Bow Mastery" : 15 -> 30.
20. ---> Reduced the needed WP for Alissa's arte "Paralyzing Arrow" : 15 -> 5. (These changes apply to all levels of "Paralyzing Arrow").
21. ---> Reduced the needed WP for Alissa's arte "Destructive Shot" : 35 -> 25.
22. ---> Reduced the needed WP for Alissa's arte "Wyndar's Heavy Storm" : 45 -> 0.
23. ---> Increased the gain of WP after using Alissa's arte "Wyndar's Heavy Storm" : 0 -> 45.
24. ---> Reduced the needed WP for Alissa's arte "Stormy Claw" : 60 -> 45.
25. ---> Now, after battle the WP won't reset anymore. If you had 30 WP after winning a battle, those WP will now be saved up for the next battle and can be used freely.

--- Artes ---
1. ---> Added new artes for Fyrea to the game : "Burning Barrier", "Burning Barrier II",
2. ---> Changed the level requirement for learning Fyrea's arte "Assassination" : 13 -> 9.
3. ---> Changed the level requirement for learning Fyrea's arte "Assassination II" : 19 -> 14.

--- General ---
1. ---> Increased the maximum mastery level for artes : 30 -> 50.
2. ---> Re-balanced some bounty quests and dungeon quests : Now, you need to kill less monsters in order to complete some of those quests. This change was made in order to reduce the feeling of unnecessary grinding.

--- Items ---
1. ---> Added rew recipes to the game : "Recipe : Orcanic Dagger" (this one can only be obtained through the synthesis tutorial quests), "Recipe : Fallen Knight's Shield".
2. ---> Added a new material to the game : "Knight Shield Fragment"

--- Armor ---
1. ---> Added a new armor part to the game : "Fallen Knight's Shield".

--- Weapons ---
1. ---> Added new weapons to the game : "Orcanic Dagger",
2. ---> Added a new weapon type to the game : "Glacyal Scepter".

-- Other ---
1. ---> Highlighted most of interactive objects in order to make them more visible.
2. ---> Implemented a day and night cycle.
3. ---> Added footstep sounds while walking.
4. ---> Added sound effects to all the balloon symbols that are bound to pop up. (Story, interacting with objects, side story, etc.)
5. ---> Recolored the mastery level gauge to light blue.
6. ---> Added sound effects for accepting and completing quests.
7. ---> Changed the way choices are displayed. Now if the game wants to show you more than 6 choices, they are all combined and you don't need to click to proceed to the next set of choices.

-- Important Notes ---
---> The Challenge Tower will be implemented in the next update instead!

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