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Cloudpunk - City of GhostsNewsFixes and Improvements
Game update

Fixes and Improvements

Cloudpunk - City of Ghosts · published 26 Apr 2020, 01:58 UTC

All newsPlayers around this dateRead on Steam

Thank you very much for your continued feedback! We've been working on some more issues you reported and managed to fix a bunch in this update.

What has changed:

  • Fixed the Metropol Building achievement. If you find it again, the achievement will be triggered.
  • Fixed the Perfect Run achievements. If you already completed the game, these can unfortunately only trigger on your next playthrough.
  • Fixed a quest display bug involving Huxley's Holocash account.
  • Fixed player character getting locked after dropping off Baz under certain timing conditions.
  • Added several minor language fixes.
  • Revised the dialog line skipping. The first skip will reveal the full line, the second skip stops the voiceover and goes to the next line.
  • Characters, vehicles and moving objects are now paused while the full map is open or while being in the menu.
  • Improved player physics to reduce stuck situations. We will inspect this closer in the coming days.
  • Map icons of characters are only displayed if interacting with them is possible.

We're still looking into other reported issues and suggested improvements. Feel free to join our Discord Server for a direct chat with us and other Nivali.

Please keep on reporting any issues you have with the game, it's highly appreciated and we're doing our best to fix what we can as soon as possible!

Your ION LANDers!

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