Cepheus Protocol
Playing now
74+0 vs. yesterday
20%of peak
All-time peak
378Oct 2021
Playing now
74+0 vs. yesterday
All-time peak
378Oct 2021
| Published | Title | Build |
|---|---|---|
| 2026.7.31.3 Quality of Life Update Live + GPU Fog of War Tonight on Experimentalmajor THE BAY AREA IS COLLAPSING. The virus is loose across the peninsula. Flashpoints are erupting across the region as entire districts fall into chaos and infected swarms push deeper into civilian zones. CERC forces are already in the field. Embedded military reporters and frontline operators are transmitting battlefield coverage directly from active operations. The images you are about to see wer… | 24503965 | |
| 2026.6.8.2 Civilian Evacuation Live On Publicmajor Civilian Evacuation Is Now Live On Public Civilian Evacuation has now moved from Experimental into the default Public install of Cepheus Protocol. For the last few weeks, players have been able to test the system on Experimental while we continued working through the core loop, save/load behavior, multiplayer support, civilian flow control, intake behavior, and the wider session reliability iss… | 23630832 | |
| 2026.5.30.6.2 : Hotfix The virus is loose across the Bay Area. Flashpoints are erupting across the peninsula as entire districts fall into chaos and infected swarms push deeper into civilian zones. CERC forces are already in the field. Embedded military reporters and frontline operators are transmitting battlefield coverage directly from active operations. The images you are about to see were captured during recent c… | 23497255 | |
| 2026.5.22.9 Experimental Civilian Evacuation Preview, SF North Livemajor Update On Progress… Live on Experimental Civilian Evacuation Mechanics Progress Update This month’s update is focused on two major pieces of the rebuild: Civilian Evacuation and San Francisco North . Civilian Evacuation is entering Experimental as an early preview, and San Francisco North is being included as an early incubator look at the future Bay Area map. Both are playable early because th… | 23369103 | |
| 2026.01.30.3 Doctrines Have Arrived (Shared Progression Is Now Live)major Patch Notes Summary (Jan 16 → Jan 30) AI + Vehicle Pathing · Improved ground vehicle pathing to reduce crashes and unnecessary driving through landscape objects. They should be a lot more intentional for when they decide to kool-aid man through walls · Fixed large vehicles attempting to route through infantry-only gates · Cleaned up navigation and collision in key zones (HMB + Treasure Island c… | 21711719 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Oct 2026 | Wed | 23:02 | No patch notes · unannounced build | 26101149 | experimental | 1 | — |
| 14 Oct 2026 | Wed | 00:49 | No patch notes · unannounced build | 25920418 | experimental | 1 | — |
| 8 Oct 2026 | Thu | 20:40 | No patch notes · unannounced build | 25812391 | experimental | 1 | — |
| 3 Oct 2026 | Sat | 19:30 | No patch notes · unannounced build | 25700466 | experimental | 1 | — |
| 29 Sep 2026 | Tue | 12:01 | No patch notes · unannounced build | 25601442 | experimental | 1 | — |
| 16 Sep 2026 | Wed | 23:27 | No patch notes · unannounced build | 25355089 | experimental | 1 | — |
| 6 Sep 2026 | Sun | 15:22 | No patch notes · unannounced build | 25145247 | experimental | 1 | — |
| 5 Sep 2026 | Sat | 20:12 | No patch notes · unannounced build | 25144781 | bork | 8 | — |