Trials of Wilderness
Playing now
4+4 vs. yesterday
50%of peak
All-time peak
817 Sep 2026
Playing now
4+4 vs. yesterday
All-time peak
817 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 5.0 Hello everyone, the new update is finally here! Added new Savages and Animals combat system. Added new golem and bigger mountain dragon, health bars will be displayed when fighting with bigger creatures. Added a savage with dynamite. There will be more creatures added in new updates, and new AI systems can be adjusted and balanced. Update 5.1 is expected to be released next month. The Hotbar no… | — | |
| Community | New AI and Combat Update Hello Everyone, the new Update should be released at end of June. New AI system will be added, so all bugs with savages and animals should be fixed. I will change AI Combat, because players asked for this. If you have some suggestions what should be changed, please write a comment bellow. | — | |
| Community | The game will be Free to play. Hi everyone, the game will be changed from paid to free on July 17th. Currently updates are delayed, but the game will still be updated in the future. | — | |
| In-game event | Update 4.9.5 The stack number is visible when looking at items on the ground (eg. "50 Corn") Reduced the default number of iron ores. Titan and troll will go away from the box when they kill you. Reduced Troll view distance. Added help text Look down at the terrain while placing water pipe and trigger rope. Fixed: Can't gather rocks at the start point. 1 corn gives 5 corn seeds instead of 10. And some more… | — | |
| Game update | Update 4.9.4 Fixed: Trees glow in the dark when a fire burns in a campfire or furnace. Other minor bug fixes. | — | |
| In-game event | Update 4.9.3 Added: palm trees, pine trees and new grass. Added: new footstep sounds. Changed wind and lighting on grass and leaves. Changed main menu background. | — | |
| In-game event | Update 4.9.2 Titan, Troll and Bat can now be found in any part of the map after a few days. Savages will attack the player base less often than before. The Troll can destroy player buildings. Reduced Savages speed from 8 to 7. Reduced Werewolf speed from 14 to 10. The Bat will no longer follow the player while chasing, you will be able to run away from him. Tamed wolves run away from spiders, but tamed bear… | — | |
| Game update | Update 4.9.1 Bears will no longer attack savages in the village. The difficulty can be changed immediately from normal to peaceful, you don't have to wait 5 days. When you kill savages their bodies stay longer than before. Fixed: The player can get stuck between boxes in dungeon 1. Fixed: On defense mode savages don't play running animation. Fixed some other issues. | — | |
| In-game event | Update 4.9 Added: new models for savages. Walking is faster while aiming with the crossbow. Items can now be splitted in a box or furnace. The ladder is placed at a smaller angle to make it easier to climb. Each player needs a separate bed to sleep on. Changed sleep animation. The ghost does not attack in some dungeon areas with narrow passages. Fixed: Difficult to jump over obstacles in several places in… | — | |
| In-game event | Update 4.8.6 Added: AI movement difficulty can be changed in the game. You need to press Esc and then "Change difficulty" at the bottom. Ceilings can now be placed on top of each other, they do not have to be directly connected to the wall. When you return the difficulty from normal to peaceful, all creatures that attacked you will disappear. Fixed: If an animal or savage is dead during saving the game, a d… | — | |
| In-game event | Update 4.8.5 Added: Invert mouse option in the settings. Reduced fall damage, but added an injury effect if you fall from a high place. Added: Press Q to active parachute, it doesn't have to be in the hotbar, it can be in the inventory. Wealth level is now gained from selling items in the shop. Changed tool hit impact particles. Walls now fit better next to each other. Fixed: In the multiplayer, objects do… | — | |
| Community | Questions about tax barrel and ghosts. And price changes / изменение цены Hello everyone, do you think the tax barrel is balanced, should the amount of gold be reduced or increased? Also do you think the dungeons are hard because of the ghosts? If you think something should be added or changed, feel free to write a comment. After the discount, the price in the rubles will be 350, and several more currencies will be changed. После скидки цена в рублях составит 350, а… | — | |
| In-game event | Update 4.8.3 Added: The tax barrel, with this you can control how many savages will attack you, or stop attacks for a while if you have gold. There are levels that you get according to the statistics in the tax barrel, the levels are needed to craft some items. To make red shotgun shells, you will need gunpowder and sulfur. Fixed: Can't remove the planter if you don't look in a plank while holding E key. Fi… | — | |
| In-game event | Update 4.8.2 Reduced RAM usage (This will reduce the lag when loading the game). Removed saw blade for the workbench, now it requires 10 leather and 10 iron to make the workbench. Added: Music in the main menu. Fixed: Player position while riding a horse is sometimes lowest than normal. Fixed: The foundation does not remove large plants when it is placed on the ground. Fixed: Some items had old meshes when… | — | |
| In-game event | Update 4.8.1 Added: Ghosts in the dungeon. Normal difficulty will be by default, instead of easy. The trigger rope now can be removed. Fixed: Can't craft doors in defense mode. Fixed: AI can't walk on the ramp, if the ramp is high above the ground. Other bug fixes. | — | |
| Major update | Update 4.8 Added: new houses in villages. Added: new props. Added: New savage bases, with several floors. Added: new models for tools and weapons. Added: new models for player base buildings. Added: new sound effects for bow, horse carriage, buildings.. Changed crosshair. Archers are now at savage bases instead of spears. Changed footsteps sounds. Fixed: Occlusion culling bug in the cave. Fixed: in defens… | — | |
| Game update | Upcoming update An update is coming out tomorrow in 22:00, 24 hours from now. The saved files will be deleted, it didn't happen for a long time, but now I had to delete it due to a new update. | — | |
| In-game event | Patch 4.7.1 Added: new models for bears, wolfs and deer. Changed leaves shader. Added: levels for bears and wolfs. Removed wolf armor and bear armor. Other changes and fixes. | — | |
| In-game event | Patch 4.7, add new building system? Added: New lighting. Added: New Trees. Added: New rocks and terrain details. Changed textures in the cave. Removed very high graphics quality, default will be high. Fixed: Wolf escapes from a trap in peaceful difficulty. Other changes and fixes. Write a comment if you want a new simple building system. Some graphic details will be changed in the next patch. If you think something needs to chang… | — | |
| In-game event | Patch 4.6 Added: new grass textures. Added: new terrain textures. Changed textures of village houses. Increased corn hit box. Other changes. | — | |
| Game update | Patch 4.5.2 A maximum of 3 wolves and bears can be purchased in defense mode. Increased price for wolf, bear and hunting rifle in defense mode. Increased breeding time of animals. Fixed: Titan has no hitboxes after death. Fixed: Clients cannot pump water on the water pump. Fixed: When an iron map is purchased, iron markers are not displayed on clients. Other changes. | — | |
| Game update | Patch 4.5.1 Added: new objects in the town. Leather can be sold in the shop. Reduced number of meat when skinning animals. The pump can be manually pumped with E key. Horses and other domesticated animals eat food as soon as they fall out, like wolves and bears. Changed dungeon 1 obstacles. Fixed: some items in the inventory are not translated. Fixed: steam is not initialized on clients if they do not exit… | — | |
| In-game event | Patch 4.5 Added: Russian and Chinese language. Added: new traps in the dungeons. Changed castle obstacles. Fixed: some things in the options are not saved when you change them in the main menu. Fixed: no sound is heard when you hit the small water bucket. Fixed: 2 crossbows are obtained when a crossbow is picked up in the dungeon 1. Other changes. | — | |
| In-game event | Patch 4.4 Added: Dungeon 3, the last fuel container can be found inside. Added: New models for dropped items. Added: Tap can be placed on small water bucket, and connected with the pump. Added: Small help texts next to the hotbar, this can be turned off in the options. Changed fence and gate placing. Fixed: Some help texts are restarted every time on a new game (maybe 1 more time will be restarted after… | — | |
| Game update | Patch 4.3.1 Added: a few more help texts at the beginning of the game. Added: new animations for weapons. In peaceful mode, animals no longer attack when you approach close to them, they only attack when you hit them. The auto save timer (30 min) restarts when the game is saved manually. Other changes. | — | |
| In-game event | Patch 4.3 Added: new player models for multiplayer. At the beginning there are tools instead of resources on the stick. Changed main menu UI. The torch light is brighter but the distance is reduced. Fixed: the sky changes color at 23:59. Fixed: can't drop bait in a cage trap at certain angles. Fixed: a tamed wolf cannot move out of the bear trap. Other changes and fixes. | — | |
| Game update | Patch 4.2.1 Added: new terrain textures. Decreased spider damage to 12. Changed colors of tree leaves. Fixed: The player gets stuck when he slips on a rock standing on a steep cliff. Fixed: the door moves bears to the ceiling if it stands at a certain angle when closing the door. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.