Sacred Fire
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
77Oct 2021
Playing now
0−1 vs. yesterday
All-time peak
77Oct 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Spring Update Hello everyone, Welcome to the latest update from the trenches of solo development. First things first - the testing of what’ll be available of Act 3 will start at the end of spring, meaning by the end of June. Those waiting for the full release, will then have to wait a little bit longer, as the feedback and amount of bugs in the testing build will determine the 1.0 release date. While our las… | — | |
| Community | Act 3 Roadmap Update Hello everyone, In this short update, we’d like to let you know that while all is well with the team and the game, as we keep working on Act 3, we discover new things to resolve for a satisfying ending for the main story and the many character relationship states. At the same time, the localization of the previous acts is in full swing and while we work with experienced translators, they do nee… | — | |
| Community | Czech & Slovak Games Week — Update & Sale! Hey everyone, The annual Czech & Slovak Games Week is here to celebrate games made by passionate teams from two countries that share the history of a united struggle for independence and freedom. As part of the festivities, Sacred Fire is 25% off during the event. A perceptive observe may spot a link why we're not introducing the Caledonian resistance as one tribe, but as a community of differe… | — | |
| Community | Sacred Fire - Act 2 Progress and UI Testing Hello everyone, Work on Sacred Fire continues full steam ahead despite record-breaking temperatures over here, and here is this month's news. Act 2 Progress This is just a quick progress update - unfortunately, Act 2's release won't be in July. All location, character art and voice-over is ready, so the stage is set, but bug-fixing and finishing touches take longer than expected. We will reveal… | — | |
| Community | Sacred Fire — Act 2 Testing Update, And LudoNarraCon Sale! Hello everyone! We're back with another update for you. As we mentioned in our previous announcement, we want to make sure Act 2 is as polished and exciting as possible when we fully release it. That's why we started a public test through our Discord where you could get your hands on the first few scenes of Act 2. Getting sick with Covid last month has interrupted the testing progress, but we d… | — | |
| Community | Sacred Fire — Roadmap Update & Act 2 Testing Hello everyone! We are back with lots of new things to talk about, like an update to our earlier roadmap, beginning testing for Act 2, and a discount! Roadmap update Initially, on 'Early Access' launch last year we expected to release the rest of the story in Q2 this year, followed up by the full release later after adding localization and finalizing art. This time frame has shifted, as we opte… | — | |
| Community | Quality of Life Updates + The Big Adventure Event! Hello everyone. We just wanted to let you know that The Big Adventure Event has begun! We have a small but important update to celebrate our participation: text speed settings. Not everyone reads at the same speed as others, especially when English isn't a native language. This setting will allow you to set the speed at which text appears to your own liking, letting everyone experience the stor… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.