Space Captain McCallery - Episode 1: Crash Landing
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12 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
12 Oct 2026
| Published | Title | Build |
|---|---|---|
| Changelog #4 - Updated Captain McCallery's texture to match with Episode 2 - Made it so Captain McCallery becomes translucent when close to the camera. - Various small fixes | — | |
| Changelog #3 - Added in soft-targetting: If you have an enemy in targetting range near the center of your screen, your shots will now be aimed towards them without having to lock on. - Improved how camera deals with walls - Made un-inverted camera the default (Note, if you have an existing save file and previously switched the inversion setting, you will have to go into the control options to switch it back) | — | |
| Changelog #2 -Dialogue text now scales with resolution -UI improvements and fixes -Other small fixes | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 May 2019 | Tue | 04:13 | No patch notes · unannounced build | 3820648 | public | 2 | — |