SpedV
Playing now
46+8 vs. yesterday
8.2%of peak
All-time peak
561May 2021
Playing now
46+8 vs. yesterday
All-time peak
561May 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Changelog 23.12 + Display for SimRail multiplayer added + Added ToolTip for damage percentage + Added compatibility mode for account import (use standard single trailer) + Added a Weight-Distance spedition target * Bugfix for some tank sizes in ATS * Design adjustments in Kontor mode * Translation adjustments for English * Bugfix for Spotify display in overlay * General bug fixes ↑ Google.Protobuf (3.25.1) ↑ G… | — | |
| In-game event | Changelog 23.5 ↑ SpedV API (23.3.2) + IPv6 enabled for the client + Kontor: New option to keep current orders on the trailer. + Added pro setting for light times. * Display for orders completely revised * Tax calculation adapted to current values * Maps changed to OpenStreetMap * Overlay should scale now correctly * Route calculation should now also work via ferries * General bugfixes and design adjustments ↑… | — | |
| In-game event | Changelog 23.03 ↑ SpedV API (23.3) + Currently also en route: preparation for new functions + Truck flyout: Maintenance can now also be viewed here. + Task start: start of higher-priced tasks no longer possible with yellow fairness + Maintenance: Notification added for trailers and all damage types * Cooldown: Some ferries are no longer taken into account for kontor orders * Money: Grouping for same transfer t… | — | |
| In-game event | Changelog 22.12 ↑ SpedV-API (22.12) + Bonuses: bonus payment can now be restricted to orders without speeding. + Warning message added if fairness is exceeded + Permissions for settling own and third-party orders separated * Kontor: Offer list is now retrieved page by page from server * Kontor: Icons for cities changed, where only freights can be picked up/delivered * Kontor: planning-backend reworked, so itsh… | — | |
| In-game event | Changelog 22.09 ↑ SpedV API (22.9) + Companies: new freight forwarding type added + Added Synced Cruise Control (automatic cruise control for convoy driving). + SpedV team role is now also displayed in driver list + Trucks can now be parked and are then not used for orders + Added automatic activation option for lights and hazard lights + Added warnings with confirmation force for minor rule violations + Added… | — | |
| In-game event | Changelog 22.5 ↑ SpedV API (22.5) ↑ Google.Protobuf (3.20.1) ↑ Grpc.Tools (2.45.0) ↑ NLog (4.7.15) ↑ UnitsNet (4.128.0) ↑ TwitchLib (3.5.2) ↑ Extended.Wpf.Toolkit (4.3.0) ↑ MaterialDesignColors (2.0.6) ↑ MaterialDesignThemes (4.5.0) ↑ MaterialDesignThemes.MahApps (0.2.2) + Company: maximum speed split between ETS and ATS + Company: partnerships can now be set a bit more precisely + Branches/Trucks: Statistics… | — | |
| In-game event | Changelog 22.03 ↑ TwitchLib (3.4.1) ↑ Google.Protobuf (3.19.4) + Branch and maintenance system completely reworked + Kontor: Trailers now also have maintenance. + Kontor: Trailers outside own branches now cost parking fees + Kontor: Filtering by comment added in trip planning + purchased trucks: new random damages added + purchased trucks: position storage added + Purchased trucks: New order can only be starte… | — | |
| In-game event | Changelog 22.1 ↑ FPH.SpedV.API (21.11.3) ↑ STSPluginLib (1.0.9) ↑ QRCoder (1.4.3) ↑ UnitsNet (4.112.0) + Tasks: New status for tasks invalidated by policy. + Tasks: Tasks with more than 1500 l tank volume can no longer be started. + Telemetry: IP address is now checked for correctness + Telemetry: IPv6 address are now also possible + STS: Train numbers in Great Britain are now displayed correctly + STS: Toolt… | — | |
| In-game event | Changelog 21.12 ↑ FPH.SpedV.API (21.11.2) ↑ STSPluginLib (1.0.8) ↑ QRCoder (1.4.2) ↑ NLog (4.7.13) ↑ Microsoft.Xaml.Behaviors.Wpf (1.1.39) ↑ MaterialDesignThemes.MahApps (0.2.0) ↑ MaterialDesignThemes (4.3.0) ↑ MaterialDesignColors (2.0.4) ↑ Extended.Wpf.Toolkit (4.2.0) ↑ System.Linq.Async (5.1.0) ↑ Grpc.Tools (2.42.0) ↑ UnitsNet (4.110.0) + Added new hidden Achievement + Kontor: Trailer statistics and trip ov… | — | |
| In-game event | Changelog 21.11 ↑ Microsoft.Extensions.Logging.Abstractions (6.0.0) ↑ Microsoft.Windows.SDK.Contracts (10.0.22000.196) ↑ NLog (4.7.12) ↑ TwitchLib (3.3.0) ↑ Google.Protobuf (3.19.1) ↑ FPH.SpedV.API (2021.11.01.1) + Refuse to start if settings cannot be saved. + STS: Possible errors of the control center are now displayed and do not cause SpedV to crash anymore + Kontor: Added display for needed time of pseudo… | — | |
| In-game event | Changelog 21.10 ↑ MaterialDesignThemes.MahApps (0.1.9) ↑ Microsoft.Xaml.Behaviors.Wpf (1.1.37) ↑ NLog (4.7.11) ↑ Google.Protobuf (3.18.0) ↑ Grpc.Tools (2.40.0) ↑ SharpZipLib (1.3.3) ↑ UnitsNet (4.102.0) ↑ FPH.SpedV.API (2021.08.15.1) + OMSI: Trip recording added + Achievements: Added another hidden achievement + SaveGameManager: Added the possibility to change the trailer * Kontor: Readiness calculation revise… | — | |
| In-game event | Changelog 21.8 ↑ Google.Protobuf (3.17.3) ↑ Grpc.Tools (2.38.1) ↑ Extended.Wpf.Toolkit (4.1.0) ↑ MaterialDesignThemes.MahApps (0.1.7) ↑ NLog (4.7.10) ↑ TwitchLib (3.2.4) ↑ WindowsInput (6.3.0) ↑ SharpZipLib (1.3.2) ↑ UnitsNet (4.100.0) ↑ FPH.SpedV.API (2020.10.23.5) + Added option to disable notification sounds. + Forwarding destinations can now have a start date. + Announcements can now have a start and end… | — | |
| In-game event | Changelog 20.10 ↑ SpedV-API (2020.10.23.1) ↑ NLog (4.7.5) + OMSI: Added support for some additional buses (reinstallation of the plugin necessary!) * Kontor: Setting of default driver and dispatcher improved * Partnerships: percentage can now also be between 0 % and 100 * Fixed problem with simultaneous display of TOS and announcements * Problem with Notificator fixed * Inactive time is now rank specific | — | |
| In-game event | Changelog 20.9.1 ↑ DiscordRichPresence (1.143.0) ↑ NLog (4.7.4) ↑ Google.Protobuf (3.13.0) ↑ UnitsNet (4.70.1) ↑ SpedV-API (2020.09.19.1) + Team members are marked as such in "Aktuell auch unterwegs + Orders can now also be driven as Real-Eco orders if the driver is not in a Real-Eco forwarding agency + Tickets can be joined and split by the team + Trip: also arrival time is now displayed in AM/PM, if activated… | — | |
| In-game event | Changelog 20.9 ↑ NLog (4.7.3) ↑ Google.Protobuf (3.12.4) ↑ UnitsNet (4.69.0) ↑ SpedV-API (2020.07.07.4) + Ticket system: Admins can now open tickets to users + Possibility to secure certain functions with a one-time password + Kontor: In the Travel / Overlay tab, it is now displayed more precisely what is being transported + Account: When accepting account orders, the filter can be adjusted automatically + Ac… | — | |
| In-game event | Changelog 20.6 ↑ NLog (4.7.2) ↑ Google.Protobuf (3.12.1) ↑ SpedV-API (2020.05.06.2) + Partnership system for forwarding agencies added + Account: Users can now be hidden via the user profile for the account mode + Account: Problems with start company can be reported by button + Kontor: Trips can now also be displayed in the overlay + Information about uploaded update added + Floating Watermarks added to most… | — | |
| In-game event | Changelog 20.5 ↑ SpedV-API (2020.05.06.1) ↑ Microsoft.Toolkit.Wpf.UI.Controls.WebView (6.0.1) ↑ TwitchLib.Api (3.1.3) + orders: Start and target company are saved with + applications: Users can now also join forwarding agency with a one-time password + branches: in trucks you can search for users or truck type + orders: A rejected screenshot can be displayed via tooltip * Job view: Jobs from deleted users can… | — | |
| In-game event | Changelog 20.4 ↑ SpedV-API (2020.02.03.2) ↑ NLog (4.7.0) + Statistics: New statistics added that only takes external orders into account * Account: Expiry date of empty runs now by default 2 months instead of 2 days in the future * Office: Accepting several trips at the same time is now possible * Currently also on the road: Stellwerksim now shows correct data * Job view: Jobs from deleted users can be displa… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.