Hyper Knights: Battles
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
11Dec 2017
Playing now
0+0 vs. yesterday
All-time peak
11Dec 2017
| Published | Title | Build |
|---|---|---|
| v1.03 - 12/12/2017 v1.03 - 12/12/2017 * More potential fixes for loading crash * Added Unit Icons to Battle Stats Window * Added Condition: TestLineOfSight * Added Code Action: Execute Code Block Timer * Added Attack Condition: CanStartAttack * Disabled Unit Info Save button on default units, use Save As instead * Marines no longer attack through walls | — | |
| Confetti! - v1.02a - 10/12/2017 v1.02 - 09/12/2017 * Added End Battle button and screen with battle statistics and cofetti! * Added Start Battle button, now everything starts paused * Enemies no longer spawn inside map hitboxes * When opening Unit Builder you must first click Load or New * When entering Sandbox it now loads the previous Map Spawns * Select Option Window now appears on mouse position in Sandbox * Fixed Code Bl… | — | |
| Massively reduced load times! - v1.01 - 06/12/2017 v1.01 - 06/12/2017 * Massively reduced load times to almost nothing! * Added Map Wilderness Small, good for testing * Added Code Action - Target Damage * Added Code Action - Target List Damage * Spartan and Ogre now cause damage on Knockback * Added "Duplicate Unit Spawn" button to Sandbox * Added button to Load Build Unit scene to Sandbox * Added Save As button to Build Unit Scene * Disabled u… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Dec 2017 | Fri | 15:10 | No patch notes · unannounced build | 2393341 | public | 3 | — |