Aetherspace
Last seen
0Sampled 36 minutes ago · not a live figure
—of peak
All-time peak
40Jul 2017
Last seen
0Sampled 36 minutes ago · not a live figure
All-time peak
40Jul 2017
| Published | Title | Build |
|---|---|---|
| Aetherspace v 1.3.3 - Platform update and a few bug squished - Fixed a bug that caused enemy ships to perform an Immelman entering the battle... thus exiting the battle right away. - Tweaked the code for the Ion Pulser. This should fix an issue where it ended up affecting its own user. - Updated the engine to the latest Unity version. Shouldn't change anything, but it had to be done. | 2102357 | |
| Aetherspace v 1.3.2 - ...More small fixes - Fixed excessive damage caused by the Light Kinetic Beam - Tweaked the random loot dropping code to reduce unique upgrades in favor of rare upgrades - Fixed a bug that allowed to equip multiple copies of a unique weapon in the squadron. | — | |
| Aetherspace v 1.3.1 - Small fixes - Fixed a bug that caused the Improved PDS and PDS Battery not to show in the ship's menu. - Added a Class 1 Stealth upgrade slot to the Moth. - Fixed a couple of wrong values here and there. | — | |
| Aetherspace v 1.3.0 - Territory Missions Added a new feature: territory-specific missions. Now controlling a territory can unlock a specific additional optional mission. For now, only four missions have been added, in time each territory will have its own mission. Fixed a few bugs, including a crash that could happen when destroying a railgun-equipped ship and a respec being purchased despite not having enough credits to do so. | — | |
| Aetherspace v 1.2.3 Changes - Added 3 new skills: Adrenaline Rush, Not Today! and Pack Hunter. - Reduced the Moth's point cost by 1. - Added the option to delete save files - Added options to sort the inventory and the black market. - Tweaked the AI to make it a little bit smarter, depending on the computer-controlled pilot's level. Bug Fixes - Fixed a problem with the skills of computer controlled pilot. - Fixed… | — | |
| Patches, patches and more patches... Between yesterday night and this morning, I released two small patches fixing a couple of issues: - A problem with the Supporting Fire skill that sometimes caused the game to hang when a ship was destroyed. - A problem with optional missions disappearing or having the wrong expiration date. Thanks to all the users who reported these issues! | — | |
| Aetherspace v 1.2.0 - Changed all the pilot, dialog and Black Market merchants artwork - Added a whole bunch of keyboard shortcuts and ways to move and zoom the map, and select and cycle through ships. - Made some changes to improve the usability of the UI during battle. Now only one ship menu at a time can be open. Plus, when a ship has its menu open, its corresponding Destination Marker flashes, and when you sta… | — | |
| Aetherspace v 1.1.3 Here are the changes for this version, based on feedback from some users: - Fixed a bug that sometimes caused the dialogs to become stuck. - Fixed a bug that allowed the player to reset a pilot's available skill points, while keeping the skills already learned. No more infinite skill points, sorry :-) - Fixed a bug that sometimes caused a starship's hull color to be set at 6 when selected in th… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2017 | Fri | 07:50 | Aetherspace v 1.3.3 - Platform update and a few bug squished | 2102357 | public | 1 | — |