Deathgarden: BLOODHARVEST
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All-time peak
1113 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
1113 Sep 2026
| Published | Title | Build |
|---|---|---|
| Final Letter to the Communitymajor Dear Deathgarden Community, They say all good things must come to an end. Over the past few weeks, our team has been rather quiet about the development of Deathgarden. Witnessing the decreasing player base, we’ve been working on finding solutions: we sought advice, considered many different scenarios, looked at various solutions, but unfortunately, none of them would change the fate of this pro… | 4417255 | |
| Hotfix 0.1.9.4: Desperate Expedition Hotfix October 15th - Fixed the animation bug where you could see a scavenger drop down a structure while he was climbing up, only to reappear at the top of the structure after, making the scavenger untargettable. - Updated the version of BattleEye to be compatible with the next Windows version. Known issue: The hunter challenge Merciless indicates 3 Executions to trigger Last Scavenger Standin… | — | |
| Hotfix 0.1.9.3: Desperate Expedition Hotfix October 10th: Last Man Standing Bloodmode is now triggered when there is only one scavenger left and at least one exit completed. | — | |
| Hotfix 0.1.9.2: Desperate Expedition Hotfix October 9th: UI changes Scavengers: · Progression Indicators: Blood Deposit Progression Indicator numbers were removed. The red progression bar is still filling. The player can see the blood count from a distance, over the respective Blood Deposit Point. Marked Deposit Points will display the blood count more clearly. · Blood Deposit: once close enough to a Blood Deposit Objective, an in… | — | |
| Hotfix 0.9.1.1: Desperate Expedition Hotfix October 7th: - Fixed scavengers respawning under the map after being executed. - Fixed a bug that prevented players of prestiging their characters. | — | |
| KNOWN ISSUES: Desperate Expedition Visual & Cosmetics The ceiling pipe is misaligned with the wall panel. Some structures disappear during Blood Mode. Clipping In the “Loadout” and “Cosmetic Vendor” menus, the character model clips with the fern. Wheelbarrows clip to the boxes beside them. Animation When reloading the “Snake Bite”, his claw shakes at the animation’s end. Menu Players can get stuck on the screen if they press “ES… | — | |
| Patch 0.1.9: Desperate Expedition Hello Deathgardeners, Coming up in this week’s patch: new Origin Skins, a new map, the Harvest your Exit implementation as the “Default” mode and some balancing. Important: Custom key bindings will be reset following some changes we made. Please make sure you remap them before hitting the garden! NEW MAP: DESPERATE EXPEDITION Bloodshed has just begun in the Arctic circle ! These desolate lands… | — | |
| New Map: Desperate Expedition Deathgardeners, Grab a blanket and get ready for a new frozen map! In the next patch, we’re bringing you a new arctic map: Desperate Expedition! Inspired by the North Pole, Desperate Expedition boasts three distinct areas: the living pods; the frozen sea; and, the snowy forest. Biome: Arctic “Far inside the Arctic Circle, the Tarkkaavainen Lepakko early warning station was a key part of the Uni… | — | |
| HOTFIX 0.1.7.2: The Veteran Hotfix September 5th: Global Matchmaking in the Hunt with a Friend mode: - A new option allows hunters to leave a party. Garden Gold Rush: - Fixed ambience and environment. Fire in the Sky: - Fixed the missing trees. Hunter The Stalker: - Fixed the reveal effect vanishing when aiming down sight with the sniper. The Veteran: - “Orbital Strike” damage has been reviewed. · Maximum damage, from (10… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 22 Nov 2019 | Fri | 20:10 | Final Letter to the Community | 4417255 | public | 3 | — |