Children of Orc
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V124 I just uploaded V124 of the game. It fixes the following bug: When building roads that cross other roads, or bridges, the Orcs can get stuck on those tiles. | — | |
| Game update | V123 I just uploaded V123. This version has a less grating music under accelerated time. You can even switch off fast forward music altogether using the in-game menu by pressing F1. | — | |
| Community | V121 I just uploaded a new version: V121. - Improved performance of action planner (less CPU cycles used if no plan can be found.) - Improved look of action menu. - Resized text in conversation menu. - Removed underscores from action menu. - Narrowed Z-clipping planes. | — | |
| Community | Leaving Early Access. I plan to leave early access soon, to bring in a larger audience. If you think there are some things left to implement before a larger release, please leave a note in this thread with your thoughts. Thank you for helping out Children of Orc. I appreciate your time spent with the game. Yours Sincerely, Bram Stolk | — | |
| Community | V120 I have released a new build of the game with the following fixes: - Increased max nr of buildings, so that playing on Jumbo planet will not crash. - Don't compile windows binary with AVX switch. This theoretically should replace the launch crash with a warning dialog saying AVX support was not detected. Let me know if this is indeed the case. | — | |
| Game update | V117 V117 is now available, with a lot of new content! Smelter is now operational, and will take iron ore to make ingots. Forging is now available at the Smithy, using ingots. Improved model for sawmill. | — | |
| Game update | V113 with fix for launch crash. I've uploaded a new version of the game: V113. It contains the following fixes: - Fix for launch crash that many windows users were experiencing. - Music played from memory, instead of non stop streaming from disk. Known issues: - Music keeps playing in menu. If you had launch issues with the game, please try the update and report back. You may have to restart the steam client to have it pick u… | — | |
| Game update | V112 Hi, I've released V112 of the game, with the following changes: - Break out the leader boards per planet size (Medium, Large, Jumbo.) - Add new achievement "El Salvador." | — | |
| Game update | V111 with crash bug fix. I've introduced a crash bug in the latest update. I apologize for this. This latest release V111, will fix that crash bug. | — | |
| Game update | Update V110 I just released V110 on the store. Changelog: V110 ==== Increased tree limit and increased item limit, so that Jumbo worlds don't hit it. Annotate storage areas that are full. V109 ==== This release fixes an issue where Orcs could get stranded just off a bridge. It also fixes a bug where after loading a saved game, Orcs would not resume the construction of a bridge. Older fixes include disablin… | — | |
| Game update | New release with bug fixes. Now available: v109. This release fixes an issue where Orcs could get stranded just off a bridge. It also fixes a bug where after loading a saved game, Orcs would not resume the construction of a bridge. Older fixes include disabling floating-point-exceptions on Linux to work around a Mesa bug that plagued the driver for Intel's integrated GPU. Another older fix is an added line for Gaia the tu… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.