One Giant Leap
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
02 Oct 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
02 Oct 2026
| Published | Title | Build |
|---|---|---|
| Update 0.3.4 - Quality Improvements and Future Features Changes: • added inertia dampening • added antipowerups for removing corresponding powerups: rockets powerup, gravity amplifier; these will spawn in place of the rave gun and gravity dampener powerups respectively • added upgrade unlocking audio • landing audio now plays when touching down • grid lighting glitch seemingly fixed • you can now restart the current course after encountering a black… | 1490824 | |
| Update 0.3.3 - Force Flight 2 This update introduces another Force Flight mission. Expect to become better acquainted with black holes. Gravity dampeners are advised! (There's a new powerup, too.) In addition, I improved the controllers' lighting – they are now more shiny! Other behind the scenes work for future content too. | — | |
| Update 0.3.2 - Hovering is Back! After receiving feedback, I've decided to have hovering still be a thing! This isn't undoing the improvements to the physics, but rather refining them to mimic the hovering aspect from before. Happy hovering. | — | |
| Update 0.3.1 - Boost Height Upgrades You can now unlock two upgrades to your maximum boost height, by completing Courses 3 and 4 within the time designated at the start of each course. Those up to the challenge will be rewarded with permanent upgrade powerups that allow their jets to take them much higher than before. | — | |
| Updates 0.2.1 to 0.3.0 - May the Force Flight be with You! Other than bugs and minor polishing, here is the list of features: • new Force Flight course involving accelerators and a black hole! • awesome new atmospheric space tracks from Stellardrone and Eric Matyas! • made flying physics more realistic: no more hovering forever, but greater heights can be reached; adjusted the way max speed works so that your velocity is no longer limited either • usin… | — | |
| Update 0.2.0 - New Course! This update adds a more challenging figure-eight style course that forces the player to decide which way to go. Fly the infinity symbol but don't take infinitely long! | — | |
| Update 0.1.9 This update includes a single quality improvement: Dust particles no longer obscure vision all the time, but rather are emitted for a few seconds whenever landing. Behind the scenes work has also updated the way missions are categorized, in preparation for more mission types. | — | |
| Updates 0.1.7 to 0.1.8 I fixed some more bugs with these two patches, related to the following: • flying • flag placement • timers I also decided to remove the secret moon cheese for the time being. I hope you recovered samples while it lasted. | — | |
| Update 0.1.6 This update brings multiple quality improvements: • improved flag texture • colorized flag placement lighting • added more haptic feedback • improved objective details • improved labels • added additional instructions • improved asteroid hunt objective and flag placement highlighting • improved shadows | — | |
| Updates 0.1.2 to 0.1.5 Thanks for the initial feedback! It's really encouraging to see many people enjoying the game and the best part is receiving suggestions on what to improve. Here are the notable changes from these recent patches: • added gate passing sound effect • made flag placement locations more visually obvious • added additional flag placement instruction to first course • removed unnecessary settings lau… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 1 Dec 2016 | Thu | 00:44 | Update 0.3.4 - Quality Improvements and Future Features | 1490824 | public | 1 | — |