Punch Bomb
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
028 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
028 Sep 2026
| Published | Title | Build |
|---|---|---|
| Hotfix build is live! Hey everyone! The hotfix build I promised is live! Notes: · The game now uses Unreal Engine 4.17 · Fixed an issue where the game's performance would tank if the SteamAPI/Leaderboards weren't found · Fixed an issue where sometimes one fist would punch multi-punch bombs twice PLEASE let me know if you run into any issues or if either of these issues persist in the forums or on this post, and I'll… | — | |
| Early Access Update 2016/12/18 Hey Everyone! Small update tonight: · Renamed "Punch Particles" toggle to "Punch Effects" · Added "Punch Effects" toggle to Classic Mode in addition to the one already in Grav Bomb · Game now saves whether you turn punch effects off or on in both modes · Scaled down the boxing glove effect a bit (to be slightly less intrusive) · Fixed a bug where red bombs were spawning clipping/colliding with… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 May 2018 | Mon | 00:43 | No patch notes · unannounced build | 2749015 | public | 1 | — |
| 5 May 2018 | Sat | 18:14 | No patch notes · unannounced build | 2749015 | beta | 1 | — |
| 5 May 2018 | Sat | 18:11 | No patch notes · unannounced build | 2749015 | publicbeta | 1 | — |