Clockwork
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
04 Oct 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
04 Oct 2026
| Published | Title | Build |
|---|---|---|
| Update 1.3 Changelog Fixed - Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps - Ledge grabbing on ledges vertically on top of each other causing glitches - Sentry sprites Drawing on wrong layer - Sentry Flying into walls endlessly and slowly passing through them - Music tracks causing slight delay when loading next track - Rail in 3-19 stretching bug - Able to… | 1545142 | |
| Update 1.2 Changelog Added + Difficulty Curve to The Hours + Option for Dialog Voices + Clock Tick Sounds When Milli is Active and Time Is Frozen Fixed + Atto Box Movement Animation + Removed First Time Portal, Moved Portal Introduction to next level + Light on Clones is Less Intense + Audio Peaking in Act3 Level 20 + Issue with Performance spike when Dialog Pops Up + Issue with music change causing slight lag + Va… | — | |
| Update 1.1 Changelog Fixed - Milli's Music is now effected by volume - Checkpoint added to end of Act 3 Boss Level - Cutscenes Timing - Various Bugs Added + Updated Engine + Mac Build | — | |
| Update 1.07 Changelog Fixed - Achievements Fixed - Dialogue Boxes Remain on-screen for longer Added - Mouse hides during gameplay | — | |
| Update 1.06 Changelog Fixed - Treadmill Animations Tweaked again - Treadmill Exit Button reverted - Fixed Dialogue Text on Large/Multi-Monitor Setups - "System Stability" | — | |
| Update 1.05 Changelog Fixed +Now unable to jump through story triggers +Rare Crash when creating clones +Fix Treadmill Exit Animation (Sometimes goes Idle) +Fix Poisonville Boss Death from Poison after first Ladder | — | |
| Update 1.0r3 Changelog Added + Complete Music Overhaul to celebrate the release of Clockwork Fixed + Lever in 3-16 that didn't do anything removed + Fixed Collision with Sentries + Multiple Small Bugs Fixed + Boxes now respond to Elevators when Clones are holding them. | — | |
| Update 1.0 Changelog Fixed + Exiting Treadmill Animation + Displacements no longer emit sounds + Numerous Texture Issues + Jump Animations + Elevators now trigger crush animation on Atto + Momentum will now be lost when colliding with wall + Numerous Tweaks to levels + Removed A Camera Trigger in 2-19 + Sentry Collide sound Overload + Sound Clipping when activating a checkpoint Added + Checkpoint Graphic + Chains n… | — | |
| Update 0.991 Changelog Added + Language will change depending on the Language set in the steam client. | — | |
| Update 0.99 Changelog Added + New Cut scenes + Camera will Now snap back to player faster after using MIlli + New Checkpoint System + Level Displayed in Pause Menu and Loading Screen + Language will be automatically selected when user launches game for the first time Fixed + Remove Click Sound from UI Sliders + Time warping while Milli was active + Ledge Collider Detection + Some Graphical Errors + Pressing the Mill… | — | |
| Update 0.9.5 Added: Tutorial Messages in First Level Added: Crushes wont kill you when retracting Added: Level is now Displayed in Loading Screen and Pause Menu Added: Large Gear in Level 1-5 now has sound Added: When a New Portal Platform is activated, the Previous Platform (If any) is Disabled Added: Atto Now has Crushed Animation Added: Portal GUI Added: Animation on treadmill added for clones Added: Bot… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 30 Dec 2016 | Fri | 23:24 | Update 1.3 Changelog | 1545142 | public | 2 | — |