Avalon: The Journey Begins
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update 71, new ships and a small issue addressed Hi folks! Long time, yes. Hard to believe it has been over 8 years since the game was released. Kind of hard to predict what the future will bring, so plans change. Anyway, just a small update here so details follow below... While playing the game other day, i ran into an issue where i noticed the mouse aiming / firing had some strange issues. At times it was not working. So this feature has be… | 20163916 | |
| Update 45 arrives and Ship Builders on the way! Hi everyone, just warping in here with update 45 as Ship Builders release date is nearing. As previously mentioned, it has been confirmed for Monday, September 23rd. Now on to update 45 which is rather small, but most importantly the issue with landing on rock moons has been fixed. Details below... Avalon_v10345 - Fixed issue where probes would never be destroyed in atmosphere - Added improved… | — | |
| Update 42 is now live! Hi everyone! So what is this update 42 about anyway? It's a rather small but welcoming update. In one of the previous updates, the launch probe button and hotkey started causing the game to crash. This update changes it, now the button shows probe inventory which is more useful. It was rarely used so it was changed to be more useful. Most notably, keyboard players should like this update becaus… | — | |
| Hotfix 41 Hi eveyone! Just a quick hotfix here which was rather important. Somehow in update 40, if a leader was shot and killed in a station then the game would crash. This was NOT good! So this hotfix 41 is the result and it fixes it. I want to menton there are still areas where empty placeholders exist, example the bars, and science labs to name a couple. These are here simply for future expansions or… | — | |
| Update 40 arrives! Hi everyone! Back with this new update. Took a little longer then I originally expected but more was able to get put in. Most notably is the added temperament for creatures. It's a great change and eases the difficulty of creatures being so hostile all the time. Here are the details... Avalon v10340 - All creatures now have a temperament and by default will be less hostile - Creatures are less… | — | |
| Update 33 is now live! Hi everyone, just warping in with an update here. I think it turned out fairly well. I managed to pack more into this update then what I originally planned. Full details below... Avalon v10333 - Enhanced graphics with added shadowing on nearly all objects throughtout the entire game. - Map Kiosks on space stations have been relocated to the top center just as they are on outposts. - Arid moons… | — | |
| Autumn update 31 now live! Coming in with an update here that addresses some issues and improves other things in both base game and some DLC's. Details as follows... Avalon v1.0.3.31 - Distant planet surface backgrounds have been enhanced and now have more depth. - New button graphics for main menu. - Mean faces on scan screen now show dialog as intended. - While moving on a planet in a rover or walking, simply placing m… | — | |
| Update 29 has warped in! Coming back here with yet another update and sooner then I expected. I have never truely been satisfied with the scan screen in the game. It was something that has been on my list to redesign and improve for quite sometime now. Well that is now over because it has finally happened! I am happy with how it turned out and I hope you all are as well? Remember, I am not only the developer of the gam… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Sep 2025 | Sun | 19:31 | Update 71, new ships and a small issue addressed | 20163916 | public | 6 | — |
| 2 May 2018 | Wed | 08:00 | No patch notes · unannounced build | 2738596 | test | 3 | — |