The Golf Club VR
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211 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Title | Build |
|---|---|---|
| TGC:VR Patch 1.10 Notes: Thursday, February 23rd Tomorrow we will be saying goodbye to Early Access and officially launch The Golf Club VR. It’s been an amazing run, and we’ve had a blast engaging with our community and watching our game take shape with all of your help! We’re extremely proud of what we’ve accomplished, and we owe much of what this game is to all of you who supported us over the past 4.5 months with feedback, feature suggesti… | — | |
| TGC:VR Patch 1.09 Notes: Wednesday, February 8th Many long awaited changes are making their way into our builds with this update, that’s right, I said builds. First off, we have finally got our hands on Oculus Touch and addressed many of the issues plaguing the Oculus Community in TGCVR. We have also reworked the tutorial for any new Touch users who make their way to the game moving forward. In other notable news, we also have a Beta branch a… | — | |
| TGC:VR Patch 1.08 Notes: Wednesday, January 25th Lots of changes this week with the new TGCVR patch. We have added two new features that we’re excited to start getting feedback on. In this update you will now be able to use the Pro Tee Simulator to take various shots from one location with ease. We are also welcoming the addition of drivable golf carts! In addition to these two new features we have also added a couple small things to improve… | — | |
| TGC:VR Patch 1.07 Notes: Wednesday, January 11th The past two weeks we have been putting a lot of focus on the gameplay physics and club tuning based on community feedback. With this update you’re going to see a big difference in the way the ball lands and rolls on the greens. We have addressed the issue of the ball shooting backwards with back spin and stopping abruptly, you should also see better bounces. We have also made individual tuning… | — | |
| TGC:VR Patch 1.06 Notes: Wednesday, December 14th Patch 1.06 will be our will be our last update for 2016. Our team has been working very hard to bring some exciting new features to The Golf Club VR over the past couple months and it’s time for a break. In the New Year we will bring the patches back mid-January with a couple new and exciting features that we think everyone will be happy to get their hands on. We want to thank everyone for the… | — | |
| TGC:VR Patch 1.05 Notes: Wednesday, November 30th Over the past two weeks we have put a lot of focus on improving Rivals and adding shot feedback to putting. With the Rivals improvement you can now see the ghost balls of the users you have selected to play against. Putt feedback can be seen after completing a practice putt or after your actual shot to breakdown the swing and give you a grade. We have also added 25 additional courses from the o… | — | |
| TGC:VR Patch 1.04 Notes: Wednesday, November 15th Let the competition begin! Phase one of asynchronous gameplay has been implemented. Each course now has a Rival select flow which allows you to browse your friends and other community members completed rounds. Select who you would like to play against or alongside before starting your round. Rival scores update on the scoreboard along with you as you complete each hole. In addition to Rivals we… | — | |
| TGC:VR Patch 1.03 Notes: Wednesday, November 9th For this patch we have focused mainly on bug fixing and adding the ability to save and resume rounds. You are now able to post scorecards to the server if you have an internet connection. A round can be saved for each course available and the latest round posted will always be available through the course select flow. Bug Fixes: •The first putt on the putt preview slide of the tutorial will sho… | — | |
| TGC:VR Patch 1.02 Notes: Wednesday, November 2nd For this patch we wanted to focus on the feedback we have received from the community on the difficult learning curve of The Golf Club VR. In an effort to increase accessibility without taking away from golf, we have added a new beginner difficulty. This can both be used as a way to familiarize yourself with the controls of the game or can be a nice practice aid while you’re warming up before a… | — | |
| Bug fixes and Sticky Clubs. We have to thank the community for the great feedback we have been receiving over our first week of Early Access. We have taken note of a lot of the issues and tweaks that need to be made leading up to full release and we look forward to pushing out new updates. The first request from the community was “Sticky Clubs” and here is your chance to get a hold of them! Along with two additional cours… | — | |
| The Golf Club: VR Release Note The Golf Club VR is finally here! We are pleased to be able to bring the award winning golf game The Golf Club to the HTC Vive for Early Access. In the initial release we’re opening up several of the core features that have been implemented as well as three 18-hole courses and one 9-hole mini putt. As we progress through Early Access we encourage feedback from the community to help us improve t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Aug 2018 | Fri | 13:03 | No patch notes · unannounced build | 3019312 | public | 1 | — |