Rouge's Flush
Last seen
0Sampled 30 minutes ago · not a live figure
—of peak
All-time peak
01 Oct 2026
Last seen
0Sampled 30 minutes ago · not a live figure
All-time peak
01 Oct 2026
| Published | Title | Build |
|---|---|---|
| Update 1.3.5 — Audio & Renderer Options Highlights: • Added Vulkan and OpenGL renderer selection in Video options; changes apply after a restart. • Added separate UI Volume and Spatial Audio controls. Added: • World-positioned card, hand, shop, and deck sounds with adjustable stereo strength. • Renderer-aware shader support for Vulkan and OpenGL. Changed: • Music transitions now wait for the next musical bar for smoother scene change… | 24716032 | |
| Update 1.3.0 — Onboarding & Clarity Highlights: • Added a first-run guide for Targets, hands, scoring, resources, Crew, Tricks, shops, and Pit Boss modifiers. • Clearer terms now separate Target, Score, Hand Value, Boost, Discard, Cash, and Shop Credit. Added: • Nine manual lessons with mouse, keyboard, controller, and Steam Input support. • Live focus cues, saved completion, resume handling, and debug replay tools. Changed: • Sh… | — | |
| Update 1.2.0 — Balance, Campaign & Polish Update 1.2.0 is here with a tighter campaign flow, improved balance, clearer rewards, and smoother presentation. See you at the table. | — | |
| Rouge's Flush 1.1.0 Update Highlights - A cleaner, more consistent interface across the main menu, popups, records, briefing, run information, and in-game HUD. - Visible keyboard and gamepad focus states make every interactive control easier to follow and navigate. - Sharper card presentation with refreshed card faces, improved J/Q/K portrait layout, and richer card-local material effects. - Better scaling across high-re… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Aug 2026 | Thu | 14:58 | Update 1.3.5 — Audio & Renderer Options | 24716032 | public | 2 | — |