Island 359
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update 1.04 And latest 1.05 · Fixed inventory bug where your gear wouldn't load in Main Menu when returning from Survival or Arcade missions · Fixed incorrect dino kill amounts when transitioning between Arcade locations · Mostly fixed that dead hang at the end of some of the Arcade mode waves · Fixed Valley Arcade Trex wave · Some melee item tweaks · Got Raptors crouching when stalking again · Changed wha… | — | |
| Game update | Update 1.03 Sorry for the severity of some of the bugs in the previous builds, everyone. I hope most of the major ones are fixed in this build. UPDATES · Tutorial progression blocker where compies wouldn't show up is fixed · Fixed issue with inventory items disappearing from backpack on loading saves or transitioning levels · Fixed Triceratops weird behaviors (for the most part) · Reduced raptor's visual a… | — | |
| Game update | FULL RELEASE + LATEST PATCH NOTES UPDATES Version 1.02 Updates (Feb 28th) · ACTUALLY fixed dinos bodies not despawning after dying · Fixed LOD distances on Magnus · Fixed collision on Jungle Loot Drops first crate · Hopefully fixed footstep sounds without VS body · Fixed "best weapon" at rackup screen always showing Version 1.01 Updates · Fixed dinos bodies not despawning after dying · Fixed unreliable dino spawning in loot dro… | — | |
| Game update | 0.6.3 Patch Just a couple more minor fixes in a couple updates today. · Prevented lockers from saving your empty inventory if you were redoing the tutorial mission and ran up to them and opened/closed them. · ACTUALLY fixed the issue with your Arcade Progression upgrades not loading properly. It was like 25% fixed at the last update, and should perform as expected everywhere now. · Fixed an issue in the tu… | — | |
| Game update | 0.6.2 Patch Hi Folks, We've been polishing for a couple days, hopefully things feel smoother after this patch, but as always let us know if you experience anything unusual. · UPDATED Fixed an issue that was preventing your Arcade mode updates from being applied · UPDATED Fixed explosions blowing away your weapon attachments · UPDATED Fixed an issue with the BuyBack system where it wouldn't reliably recogni… | — | |
| Game update | 0.6.1 Patch Quick patch, mostly for Oculus users · Added Oculus Guardian Support (sorry that took so long) · Updated Oculus resolution settings · Adjusted Brock rotation in hand (let us know if it feels better now) Please let us know how the new update is working for you, or if you have any concerns, bugs to report, or suggestions to improve it. Thanks again! | — | |
| Game update | Update 0.6 - Virtual Self, Spectator Camera, Snap Turns, Merc Store BuyBack, more probably IMPORTANT - Windows may give you a firewall pop-up when you launch this new build for the first time. This is because we have updated the game to a newer version of the Unreal Engine. Thank you for your patience on this update! We’re excited to have you all try out our full-body avatar system “Virtual Self!” If you have the new Vive Trackers and a way to attach them to your body, you will be ab… | — | |
| Game update | 0.5.3 - Big Hunt Bug Fixes A quick patch to address some issues with the Stealth Rating in Big Hunt mode. · Completely rewrote the stealth rating system · Discovered why so few raptors and compies were spawning in Big Hunt - they now populate more normally and it's a lot more fun. · Fixed a bug where shooting guns causing dinos to spawn close to you So the Stealth System still has the same general idea as it did before,… | — | |
| Game update | 0.5.2 - Minor Bug Fixes Just a quick update here to address a couple bugs. · Fixed a potential issue with Beach Loot Drops chopper not returning when you enter an LZ. · Fixed an issue with AI spawning too close to you · Fixed the water splash particle texture I think that's it for this patch. | — | |
| Game update | 0.5.1b - Re-Balance, Mercenary Leaderboard Reset, Tons of Bug Fixes We actually documented most of the changes for this one so here they are: UPDATES · MERCENARY LEADERBOARDS ARE RESET - A lot has changed since we started these leaderboards, so to make things fair and keep the boards competitive, we’re giving them a wipe. We may do this more regularly in the future as we keep refining and balancing. · TUTORIAL MISSION FIXES - there were a lot of little ways to… | — | |
| Game update | Update 0.5 - Tutorial Mission, Searchable Vehicles, Storage Lockers, Mercenary Credits Store, and Much More! Hi everyone! This is a pretty big update for us and we’re excited to see what you think! The flow of the game has been significantly changed in this update. NEW FEATURES: · NEW TUTORIAL MISSION - We really wanted to find an exciting way to let everyone, even first time VR users pick up the game, understand it, and have fun, and we think this new Tutorial Mission will accomplish that. The old tu… | — | |
| Game update | Beta Updated! NEED TESTERS! - New Tutorial, New Main Menu, lots more! PLEASE READ THIS ENTIRE POST BEFORE OPTING INTO THE BETA Hi everyone! We've finally got this mostly playable, albeit rough around the edges, but we need your help to polish this thing up!!! While playing, please do your best to take good mental notes when you experience a bug, and if possible, go back and try to reproduce the bug again. Detailed notes help us squash bugs super fast! First let’s… | — | |
| Game update | Update 0.4.2 is Live - Stegosaurus and Mercenary Credits Hi everyone, We've set the beta build to live today. Please let us know if you have any issues with the update and we'll do our best to remedy them as soon as possible. New Features: · Stegosaurus! - He's pretty fun, still needs to be a bit smarter about which side he attacks from, but still a lot of fun to see and fight against. His tail attack should kill other dinosaurs if they're in his way… | — | |
| Game update | [BETA UPDATE] 0.4.2b Update is Live in Beta Branch! Stegosaurus is here! (in the beta at least) Some other minor updates and fixes in this beta build as well, but Stego is the big update. Other updates... · Mercenary Credits and Arcade XP Mercenary mode now earns you CREDITS, while Arcade mode earns you XP. You spend your XP leveling up in Arcade mode to improve things like your stamina, reload times, damage to weapons, etc. EVENTUALLY you'll be… | — | |
| Game update | 0.4.1 Update is Live - New Interact Mechanic and Movement Option, Ammo Switching, Dino Punching, Progression System Updates, and more! Hi everyone! If you've been playing the beta for the last couple weeks there's not much new to you, but if not, LOTS of new stuff! Most notably is that interacts/pickups are now on the GRIP button on Vive, and Hand Trigger on Touch. This makes the interacts more like Arizona Sunshine and feels a lot cleaner. Much less accidental shootings with this. You should get a mini-tutorial on first start… | — | |
| Game update | OCULUS TOUCH UPDATE IS LIVE! (Lots of other good stuff too!) We're sorry for such a long delay between updates. We've been making a lot of changes under the hood, getting the project more organized, and on the right path toward releasing out of early access. Overall you should notice much better performance in this update, as just about everything has been heavily optimized (still not perfect, but getting closer). Let's go over some of the new features i… | — | |
| Game update | Quick Fix: Freezing on Red Death Screen Had a bug report of hanging on red screens when dying in ranger arcade modes (and potentially other circumstances could cause it as well). Sure enough, I MESSED UP - SORRY! I forgot to hook something up that was kind of important. Hopefully it didn't ruin too many of your arcade runs. Apologies everyone, keep us informed of bugs you encounter! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.