Backrooms: Code Yellow
Playing now
40−8 vs. yesterday
8.4%of peak
Launch peak so far
47802:08 UTC
Playing now
40−8 vs. yesterday
Launch peak so far
47802:08 UTC
| Published | Title | Build |
|---|---|---|
| Patch #18 Main Menu Settings Bug Fix -Fixed main menu applied settings leaving you with no UI | 25686600 | |
| Patch #17 Settings menu updates -Expanded the settings menu. Further expansion coming. -Added Push to talk setting -Added FPS Limit setting -Added Mouse Sensitivity setting | 25638178 | |
| Patch #16 Lost Employee pathing stability and other fixes -heavily increased stability of Lost Employee pathing -disabled unintended punching while grabbed by entity -fixed pressing ESC menu causing camera overlay to get stuck on screen | 25593644 | |
| Patch #15 Entity Speed and Temp FPS Limit -slightly reduced entity speed -temporary fps limit of 144 until added fps limiter in settings to avoid extremely high fps | 25593150 | |
| Patch #14 Entity run speed increase -increased entity run speed | 25589145 | |
| Patch #13 Carboard cutout and Lost Employee Lab Location fix -cardboard cutout no longer clips through walls/floors -hazmat employee now exits the lab through the spawn when reaching the lab | 25588042 | |
| Patch #12 Tape disappearing and Research Data save bug -fixed directional tape disappearing on clients bug -fixed research data not visually saving and loading bug | 25581870 | |
| Patch #11 Save/Load Item dupe bug fix -Fixes certain items duplicating after a save and load -This could also fix some lag caused by the dupe | 25580558 | |
| Patch #10 Lost Employee and Infinite Funds Bug Fix -Fixed hazmat employee not spawning after new day -Fixed hazmat employee spawning in the wall -Fixed "end day" button infinite money glitch -Slightly increased starting funds | 25567632 | |
| Patch #9 Removed Joining in-Session -Removed joining games already in session as this causes problems with multiplayer replication If you want to invite a new player you'll need to save the game, exit to menu, create lobby, load from save, and then invite them | 25551820 | |
| Patch #8 Tape Interaction bug -Fixed "Remove Tape" getting stuck on screen stopping player from interacting with other objects Note: Tape not showing up for other players occasionally is actively being looked at | 25551331 | |
| Patch #7 Tripod Camera -Fixed tripod camera not getting destroyed on pick-up -Better optimized tripod camera model | 25550448 | |
| Launch Day Patch #6 Fixed Lost employee task initialization Fixed Entities camping the spawn through the door | 25542754 | |
| PATCH PUNCH 'EM UP You can now punch entities to soft stun and eventually hard stun them for a short time | 25540599 | |
| Quick Patch To Fix Lost Employee on Load Game Fixes a bug where the lost employee would change locations or fall through the map on level load | 25538789 | |
| Quick door fix patch Door was left open last patch, quick fix | 25538023 | |
| Launch Day Patch #5 Fixed dying while moving prop Fixed poor camera quality after death small fixes | 25537783 | |
| Quick patch to fix footage turn in This patch fixes the footage of recorded entities not completing the task | 25536771 | |
| Quick Patch to fix med syringe Fixed med syringe when player stops using halfway through bugging inventory | 25534888 | |
| Launch Day Patch #4 Fixed not being able to deposit camera footage to dropbox | 25534345 | |
| Launch Day Patch #3 Fixed not being able to move objects like furniture Fixed cardboard cutout exploding on placement | 25534065 | |
| Launch Day Patch 2 Fixed a few issues with camera overlay getting stuck on screen Reduced starting funding Fixed hazmat employee getting stuck on furniture | 25533698 | |
| Launch Patch 1 - Few fixes Fixed dropping items Fixed getting stuck swapping items Fixed incorrect interact text on some objects | 25532900 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 2 Oct 2026 | Fri | 21:15 | Patch #18 Main Menu Settings Bug Fix | 25686600 | public | 1 | — |
| 30 Sep 2026 | Wed | 21:18 | Patch #17 Settings menu updates | 25638178 | public | 1 | — |
| 30 Sep 2026 | Wed | 21:00 | No patch notes · unannounced build | 25637814 | public | 1 | — |
| 29 Sep 2026 | Tue | 03:20 | Patch #16 Lost Employee pathing stability and other fixes | 25593644 | public | 1 | — |
| 29 Sep 2026 | Tue | 02:43 | Patch #15 Entity Speed and Temp FPS Limit | 25593150 | public | 1 | — |
| 28 Sep 2026 | Mon | 22:12 | Patch #14 Entity run speed increase | 25589145 | public | 1 | — |
| 28 Sep 2026 | Mon | 21:46 | No patch notes · unannounced build | 25588729 | public | 1 | — |
| 28 Sep 2026 | Mon | 21:09 | Patch #13 Carboard cutout and Lost Employee Lab Location fix | 25588042 | public | 1 | — |