Diorama Break Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
513 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
513 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo Version 1.0.6 + 1.0.7 Changelog 1.0.6 · Fixed a crash that occurred when dying more than once. · Fixed an issue where you could not enter the same player name(s) between runs. 1.0.7 · Removed an warning that was spamming the debug logs. · Further balance changes to final boss to prevent unintentional softlocking. · Slightly changed final boss attack names. | — | |
| Game update | Demo Version 1.0.4 + 1.0.5 Changelog 1.0.4 · Fixed a cutscene in Pro's house triggering incorrectly after being defeated in combat. · Slightly increased selectable radius of actions select buttons. 1.0.5 · Fixed an issue where the first game over message would always play even on subsequent game overs. · Player stats now update properly immediately when changing equipment. · Fixed an area in iris forest using an incorrect footstep… | — | |
| Game update | Demo Version 1.0.3 Changelog Shortened some action descriptions that struggle to fit on screen. · Enemies will no longer wait until the last possible moment to interrupt attacks targeting them. · Fixed issue where full aim range (rather than just the aiming bounds) would show up when targeting the action as well. · Movement actions now always show their full aim range when targeting too. · Movement actions no longer show a… | — | |
| Game update | Demo Version 1.0.2 Changelog Fixed a crash after beating Polema · Fixed an issue that was causing music to reset erroneously during a stage transition · Fixed an issue where combat music in iris forest would not loop after a phase transition if near the end of the loop · Fixed a missing title for a rest point dialogue causing a crash | — | |
| Major update | The Diorama Break Demo is now on Steam! The full, finished, still-entirely-too-full-of-compromises Diorama Break demo is here! And in case you didn't notice, there's also a shiny new trailer up on the store page! A huge thank you to everyone who played and left feedback on the beta! Many of the improvements since February would likely not have happened without you. While I'm sad I wasn't able to get to everyone's feedback (especially… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.