Foreign Rim Playtest
Last seen
0Sampled 22 minutes ago · not a live figure
—of peak
All-time peak
118 Oct 2026
Last seen
0Sampled 22 minutes ago · not a live figure
All-time peak
118 Oct 2026
| Published | Title | Build |
|---|---|---|
| 0.3.0-beta.12 0.3.0-beta.12 - Fixed bugs in unit command input system - Fixed AI getting into turret danger area - Fixed refuel in hangars and depots - Fixed trash rendering in low render - Improved performance | 25839645 | |
| 0.3.0-beta.10 0.3.0-beta.10 - Fixed UI and issues with commands - Fixed crashes - Improved AI | 25709308 | |
| 0.3.0-beta.6 0.3.0-beta.6 - Fix crashes when loading the game - Fix player colors when starting a custom local game - Fix splash damage processing | 25608757 | |
| 0.3.0-beta.4 0.3.0-beta.4 brings a lot of fixes all over the game: - New unit command input system, just like it is a PC-native game - New unit Panel to track your army - Improved rendering - HDR, special effects - Improved map shaders - more detailed texture mixing - Few new maps, including small maps for fast matches - Editor - added random map generator and decorations - Editor - added additional tools t… | 25556692 | |
| 0.3.0-beta.1 0.3.0-beta.1 A lot of changes | 25443714 | |
| 0.2.0-beta.63 0.2.0-beta.63 - minor UX improvements | — | |
| 0.2.0-beta.62 0.2.0-beta.62 - Improve AI - Fix crash on unit destroyed | — | |
| 0.2.0-beta.60 0.2.0-beta.60 - Minor campaign improvements | — | |
| 0.2.0-beta.59 0.2.0-beta.59 - Improve campaign introduction cutscene | — | |
| 0.2.0-beta.58 0.2.0-beta.58 - UI bug fixes and improvements | — | |
| 0.2.0-beta.57 0.2.0-beta.57 - UX fixes - Chats | — | |
| 0.2.0-beta.55 0.2.0-beta.55 - fixed campaign | — | |
| 0.2.0-beta.54 0.2.0-beta.54 - better networking - automatch - fix end game window | — | |
| 0.2.0-beta.53 0.2.0-beta.53 - Mouse hover hints - Improve cutscenes - Improve mission 3 | — | |
| 0.2.0-beta.50 - fix bug with Percival in mission 2 - updated uniset | — | |
| 0.2.0-beta.49 0.2.0-beta.49 - fix shadows | — | |
| 0.2.0-beta.48 0.2.0-beta.48 - UI and UX improvements - Shader improvements - Networking improvements - Added Sea Minelayer and Destroyer - Fix AI allowing it to build shipyards and air plants from the beginning - Fix AI to build scanners and awacs if some cases | — | |
| 0.2.0-beta.47 0.2.0-beta.47 - music volume setting - fixed multiplayer uniset downloading | — | |
| 0.2.0-beta.45 0.2.0-beta.45 - fixed crash when starting multiplayer game - fixed resource unveiling - fixed enemies firing from fog - fixed scenario win condition - fixed path maps | — | |
| 0.2.0-beta.41 0.2.0-beta.41 - improve crash reports | — | |
| 0.2.0-beta.40 0.2.0-beta.40 - fixed steam error - fixed campaign screen - fixed small memory leaks - improved crashreporting | — | |
| 0.2.0-beta.38 0.2.0-beta.38 - fix Cyrillic in file paths - fix memory leaks - fix multiplayer screen - local scenario example | — | |
| 0.2.0-beta.37 0.2.0-beta.37 - optimize sound bank - fix memory leaks in UI | — | |
| 0.2.0-beta.36 0.2.0-beta.36 - Fix crashes and other problems - Improve campaign screen | — | |
| 0.2.0-beta.33 - Fixes in the editor - Fixes in the campaign - Fixes in UI - Fixes in Graphics | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Oct 2026 | Fri | 21:31 | 0.3.0-beta.12 | 25839645 | public | 1 | — |
| 4 Oct 2026 | Sun | 12:10 | 0.3.0-beta.10 | 25709308 | public | 1 | — |
| 29 Sep 2026 | Tue | 17:31 | 0.3.0-beta.6 | 25608757 | public | 1 | — |
| 27 Sep 2026 | Sun | 06:21 | 0.3.0-beta.4 | 25556692 | public | 1 | — |
| 21 Sep 2026 | Mon | 19:14 | 0.3.0-beta.1 | 25443714 | public | 1 | — |