Strike On
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
26 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Oct 2026
| Published | Title | Build |
|---|---|---|
| Strike On — Version 2.0 Preview Update A new neighborhood. A fresh direction. Childhood chaos returns! Strike On is entering a new chapter with the Version 2.0 Preview! We're bringing the action to a neighborhood-inspired setting that captures the nostalgia of playing outside with friends. Turn an apartment parking lot into your playground, dodge incoming throws, chase your opponents, and try not to get into trouble! 🏘️ A New Neigh… | 26013255 | |
| Patch Notes: Version 1.1 Community Broadcast Patch Thank you to everyone who joined my recent Steam broadcast and shared your feedback in the chat! Key Polish & Improvements Increased Character Speed: Movement has been significantly accelerated based on player requests during the stream, making traversal and positioning much more fluid. Expanded Dodgeball Size: Dodgeballs are now larger and easier to track, addressing visibility Developer Note:… | 25559214 | |
| STRIKE ON — FULL RELEASE Strike On is moving out of Early Access and into Full Release with this update. After testing and refining the core gameplay systems and player mechanics throughout Early Access, we feel the game has reached a solid foundation and is ready for its next stage. New Content: · Full Release: Strike On is officially leaving Early Access and launching as a Full Release. · Complete Player HUD Overhaul… | 25144440 | |
| Patch Notes — v0.1.5: The Sci-Fi Overhaul New Content: · New Map: The previous arena has been retired. Step into our brand-new, high-fidelity Sci-Fi Style Map. We’ve overhauled the environment to provide better sightlines, improved immersion, and a sleek, modern aesthetic for high-stakes competition. Bug Fixes & Polish: · Performance Optimization: With the new map, we have implemented asset optimizations to ensure consistent frame rate… | 24188703 | |
| Patch Notes — v[0.1.2] Changes · The minimum number of players required to start a match has been reduced to 2. Bug Fixes · Fixed an issue where the match countdown timer would not display for the entire match duration. · Fixed an issue where the carried ball count displayed on the HUD would not reset correctly after a player was eliminated and respawned. We appreciate your continued patience and support. If you enco… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 17 Oct 2026 | Sat | 17:47 | Strike On — Version 2.0 Preview Update | 26013255 | public | 1 | — |
| 27 Sep 2026 | Sun | 11:13 | Patch Notes: Version 1.1 Community Broadcast Patch | 25559214 | public | 1 | — |
| 5 Sep 2026 | Sat | 19:06 | STRIKE ON — FULL RELEASE | 25144440 | public | 1 | — |
| 13 Jul 2026 | Mon | 19:07 | Patch Notes — v0.1.5: The Sci-Fi Overhaul | 24188703 | public | 1 | — |