Afterbeat
Playing now
12−2 vs. yesterday
12%of peak
All-time peak
99Sept 2020
Playing now
12−2 vs. yesterday
All-time peak
99Sept 2020
| Published | Title | Build |
|---|---|---|
| A new demo for AFTERBEAT out now!major Hal has reset the system, switching the name, but don't worry, we're still trained to calibrate to fight humanity's greatest threat. We've gone from Project Arrhythmia to... Afterbeat? Certainly a last-minute swap, eh? Yeah, there was some internal discussion about the name and how hard it was to spell, how it’s not really even relevant to the game outside of legacy and the rhythm pun, etc., et… | — | |
| Patch Notes Roundup - 25.3.5 to 25.6.1 [Alpha] Hey everyone! We've had a lot of updates recently, so here's a mega changelog post to catch you up on all the juicy fixes, improvements, and a few moments of "Unity... pls". Let’s break it down: 25.3.5 Changes / Improvements · General optimizations to improve performance, especially on lower-end devices (not guaranteed to boost all levels equally). Bug Fixes · Fixed gradient type not updating p… | — | |
| Alpha Branch Update - 25.3.3 & 25.3.4 25.3.3 Patch notes Improvements · Duplication shortcut improvements. · Bin drag improvements. · Minor editor UI improvements. · New tutorial links in editor. · Made menu call restart trigger. Changes and bug fixes · Fixed player notifications showing in editor. · Fixed all triangle collision polygons (literally all were broke in some way, oopsie). 25.3.4 Patch notes Improvements · Optimizations… | — | |
| Alpha Branch Update - 25.3.1 & 25.3.2 25.3.1 Patch notes New features · Ensured shape parity across multi-object, single-object, and parallax objects. · Added shift-click support in the preview window to select multiple objects. Improvements · Improved some game object initialization. · Glitch effect now uses F2 rounding. · Overhauled file-saving system to be more robust. · Minor UI improvements. Changes and bug fixes · Fixed a lin… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 1 Aug 2026 | Sat | 12:41 | No patch notes · unannounced build | 24508705 | alpha | — | — |
| 5 Jun 2026 | Fri | 13:18 | No patch notes · unannounced build | 23583039 | public | — | — |
| — |
| Alpha Branch Update - 25.2.3/4 & 25.2.5 25.2.3/4 Patch notes Improvements · Minor UI improvements. · Fixed, and then re-added parent rotation time bug (whoops). · Added pop-up hide delay. · Improved editor direct dragging. · Added fix for shake events prior to 2025 updates. · Cleaned up object parent keyframe generation code. · Made improvements to ultrawide editor support. · Fixed local level ranks updating even when rank is worse.… | — |
| Alpha Branch Update - 25.2.2 25.2.2 Patch notes New features · Added gradient scale to linear gradients. · Added fixed rotation option to objects. · Overhauled shake event with new features. Improvements · Fixed search parent menu and various missing icons. · Fixed sliders not rounding their connected input fields as they should. · Version number is properly updated to 25 from 24 (WHOOPS). · Fixed few shapes being the wron… | — |
| Alpha Branch Update - 25.2.1 25.2.1 Patch notes New features · New custom shapes. They allow you to set the shape's corners/roundness/thickness and more. · New gradient options. Now you can scale and rotate gradients when applied to objects for even more effects. Improvements · New shape icons. · Revamped object UI. · Improved nanobot dialog popup window. · Improved nanobot jiggle animation. · Slight optimization/performan… | — |
| Alpha Branch Update - 24.12.5 & 24.12.6 Happy New Year, everyone! 24.12.5 Patch notes New features · ]Added fireworks for new years~ 🎆 · Added support for local custom levels (WIP). · This feature is still in development, so feedback is appreciated. You can use it by placing a level folder in /beatmaps/arcade/ . Improvements · Improved performance and consistency of level sorting in arcade. · Improved arcade glitching effects. Chang… | — |
| Default Update - 24.12.3 Today's update is mainly to clean up multiplayer and fix a few editor bugs. Expect a big update around New Year's! Happy holidays everyone~ 24.12.3 Improvements · Add proper player reconnecting on controller disconnect. · Added accessibility option for editor multiplayer screen. (multiplayer is on by default change it in accessibility settings) · Clean up string literals. Fixes · Fix for audio… | 16783175 |