Armita's Search Playtest
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
014 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
014 Sep 2026
| Published | Title | Build |
|---|---|---|
| v0.4.0.1 Victory \ Defeat Screens - Added Victory \ Defeat Screens | 25320162 | |
| v0.4 Arena Mode First version of Arena Mode — a new combat-focused game mode with 60 new cards, 10 new companions with their own signature mini-decks and attack patterns, and 20 new enemy types. | 25306372 | |
| “Pre-War Echoes” Update (0.3.6.6) Clean water, travelers! We’re working on a major expansion that will introduce a new game mode, new characters, and new cards. Usually, when we’re working on a big feature, we can’t show much of it until it’s ready. But we found one piece that we can reveal separately from the upcoming update: new cards! New cards have been added: Toothbeak, BurnBelcher, Stroboscope, Saw Spitter, Shaker, Skyfla… | — | |
| Update 0.3.6.5.1 - Bugfixes | — | |
| What’s new in version 0.3.6.5 — Firearms Update — All cards that require resource payment when used now have an alternative use that doesn’t consume resources — so they’re always useful — During combat scenes, the camera now slightly follows the cursor, making battles feel more dynamic — The game has received an extended title in the hope that it will improve our visibility on the Steam store — Armita's Search: Story-Driven Tactical Deckbuil… | — | |
| What's New in Version 2026.08.07 v0.3.6.4 — Event Choices + Comics Update New Content - Added comics before the first half of battles (more coming in the next update) - Injured Fred can now join battles Story Events - Added new branching choices to the first half of the prologue events (more coming in the next update) - More opportunities to manage your deck and obtain new cards and resources - Long dialogues have been moved to an optional "Learn More About the Waste… | — | |
| Version 0.3.6.3.1 — Minor Patch - New Story Event figures - Optimization for laptops - UI fixes | — | |
| Version 0.3.6.3 — Events Art Update - Added new character sprites, including 4 new full-body illustrations of Armita - Added new character portraits - Updated several event backgrounds - Optional locations are now more clearly highlighted on the map - Fixed various minor bugs | — | |
| Version 0.3.6.2 — "New Items & Rebalance" Clean water, travelers! Here's what's new: - Armita's and the Stalker Lady's starting decks are now more versatile (Armita received a slingshot and pepper spray, while the Stalker got an axe) - 6 new item cards - Rebalanced several existing cards - Repair cards no longer appear during the early stages of the game, as they are not yet needed | — | |
| Bugfixing Bugfixing | — | |
| What’s new in version 0.3.6.1 - Japanese and Korean languages added | — | |
| Version 0.3.6 — Flydalos & Bunkers 1. Reworked Game Intro - Removed the dream-combat with Rustbugs, which previously caused confusion and mixed player feedback - The game now starts with a new narrative session in a D&D-like style (more precisely, “Flydalos & Bunkers”) — approximately 30 minutes of new gameplay, presented as an imaginary adventure combined with tutorial elements - After this section, the game returns to its stan… | — | |
| WHAT’S NEW in version 0.3.5.3 — “Water Update” Fresh water to you, travelers! Here’s what’s new: - Added 3 new water-themed cards (in celebration of the Tidal Splash Festival, which we are taking part in starting July 6) - UI rework: improved bottom resource widget and expanded tutorial windows - Reduced the number of Trouble cards granted during story progression - Fixed bugs and minor issues | — | |
| WHAT’S NEW IN 0.3.5.2 — “Tooltip & Card Tuning” - Added game icon - Fixed tooltips (UI and content) - Rebalanced some cards - Nerfed certain enemies | — | |
| WHATS NEW 0.3.5.1 Bugfixing | — | |
| WHATS NEW 0.3.5 — “HOT FIFTY” — major card update Clean water to you, travelers! Over the past two weeks, we have been working on a major update for Armita’s Search: improving fighter spawning, revisiting old cards, adding new ones, and polishing the readability of card mechanics. Improved fighter spawning - Fixed a long-standing UX issue: new players had trouble understanding how to deploy fighters on the battlefield - Previously, you had to… | — | |
| WHAT’S NEW IN 0.0.3.4.5 — “Skip All Dialogues” & “Inspiration” Update - The “Skip All Dialogues” button has been added to almost every event. It lets you jump straight to combat or return to the region map. - A new card type has been added to the game: Inspiration. It is the conceptual opposite of Trouble Cards: Inspiration provides a powerful positive effect, but triggers only once and is then permanently removed from the deck. Armita can gain Inspiration cards… | — | |
| WHATS NEW 0.0.3.4.4 Fixed UI bugs and issues - Fixed selected language resetting after restarting the game - Added missing tooltips for new features - Fixed an issue where a large number of cards could cover the hand redraw button - Fixed other minor interface issues UX improvements - Added explanatory tooltips for cards with non-obvious targeting: front target, any target, or all targets - Disabled buttons in the… | — | |
| WHATS NEW 0.0.3.4.3 - Continued game optimization: RAM usage on startup has been reduced to approximately 1.5 GB - Added the “Autoplay” button — you can now turn off automatic dialogue progression and advance lines manually by clicking - Added the ability to skip the entire dialogue block by pressing Space - Fixed several bugs | — | |
| WHATS NEW 0.0.3.4.2 - Major optimization pass completed: minimum RAM requirements reduced from 16 GB to 4 GB - Fixed a bug where dialogues continued playing behind reward and menu popups - Fixed a bug where the region map was displayed behind the card reward window | — | |
| WHATS NEW 0.0.3.4.1 - bugfixes | — | |
| WHATS NEW 0.0.3.4 Based on player feedback: · more story events · more battles · more branching paths (both in dialogues and on the world map) · more deckbuilding (random card rewards & deck removal opportunities) · new cards · new enemies (a large Mudwolf and a flamethrower drone) · rebalanced combat (mutant flowers have been weakened) · reduced dialogue length · and, of course, bug fixes Prologue completion re… | — | |
| WHATS NEW 0.0.3.3.2 Tutorial updated: all images refreshed and new tutorial windows added · Fixed text typos and corrected UI/widget issues · Preparing the next content update | — | |
| WHAT’S NEW 0.0.3.3.1 - Added a separate texture for available travel nodes so the next destination stands out more clearly - Made the Home Card more useful: it is now universal and harder to give up - Reduced regeneration for the Deliverer’s Bloom (Alien Plant) - Improved widget text for better clarity | — | |
| WHATS NEW IN VERSION 0.0.3.3 - Added new content (several story events, new combat cards, a new character, a challenging battle, and a first demonstration of the Humanity system). Prologue completion increased from 43% to 60% - Added smooth text appearance effect - Bug fixes | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Sep 2026new | Tue | 10:14 | v0.4.0.1 Victory \ Defeat Screens | 25320162 | public | 1 | — |
| 14 Sep 2026new | Mon | 18:24 | v0.4 Arena Mode | 25306372 | public | 1 | — |