Zigdig
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
227 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
227 Oct 2026
| Published | Title | Build |
|---|---|---|
| -Major update-major Zigdig is now available in 7 languages! The full game has been translated, including the menus, UI, unlocks, events and other in-game text to: 🇬🇧 English 🇪🇸 Spanish 🇨🇳 Simplified Chinese 🇧🇷 Brazilian Portuguese 🇩🇪 German 🇯🇵 Japanese 🇫🇷 French If you've been waiting to play Zigdig in your language, now's the time to dig in! Thanks for playing and supporting Zigdig ❤️ | 25558697 | |
| Patch notes:- -Improved overall game performance so more chaos can commence. -Updated how the transparency of weapons work around the player, improving player visibility at higher weapon levels. -Colour coded the unlock UI to make it easier to see which types of items you’ve unlocked. | 25187471 | |
| Patch Notes:- -Added Steam leaderboard integration. -Find them via → Community Hub → View Stats → Global Leaderboards. Choose a difficulty to view its leaderboard. | — | |
| Patch notes:- -Increased the minimum chest roll as you progress, making chests more rewarding throughout the run. -Added a speech bubble telling the player what Multi-Tool level they need to dig up a relic, after 3 minutes if total relics found is zero, and after 10 minutes if total relics found is greater than zero. -Added a final boss encounter after all 100 relics have been found. -Added a new "YOU WIN!"… | — | |
| Patch Notes :- -Changed the "Grim Reaper's Day Off" event to also affect enemies. -Improved the shop reroll system to guarantee greater variety before repeats occur. -Added 5 new achievements for unlocking each level's Legendary reward. | — | |
| Patch Notes -Players can now use the environment to avoid certain Relic Guardian attacks. -Relic Guardians are now more destructive, making encounters more intense. -The Level 5 Mothership boss is now more proactive during combat. | — | |
| Bug fixes:- -Fixed an issue where the score multiplier was set to 0 instead of 1, 2, 3, or 4 based on the selected difficulty level. -Fixed an issue where elite enemies would sometimes fail to hit Zigdig. -Fixed an issue where enemies were being pulled towards the source instead of being knocked back. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Nov 2026new | Wed | 16:16 | No patch notes · unannounced build | 26595888 | public | 1 | — |
| 1 Nov 2026 | Sun | 08:06 | No patch notes · unannounced build | 26357730 | public | 1 | — |
| 29 Oct 2026 | Thu | 16:24 | No patch notes · unannounced build | 26301921 | public | 1 | — |
| 28 Oct 2026 | Wed | 17:58 | No patch notes · unannounced build | 26278039 | public | 1 | — |
| 27 Oct 2026 | Tue | 19:45 | No patch notes · unannounced build | 26252787 | public | 1 | — |
| 27 Oct 2026 | Tue | 16:42 | No patch notes · unannounced build | 26248882 | public | 1 | — |
| 26 Oct 2026 | Mon | 18:09 | No patch notes · unannounced build | 26224348 | public | 1 | — |
| 22 Oct 2026 | Thu | 14:36 | No patch notes · unannounced build | 26136102 | public | 1 | — |