vrAMP
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
5Jul 2016
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
5Jul 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | vrAMP updates for July 1st Hi All, Lots of awesome changes! The big stuff... Some new brushes. 1) Box brush has been totally re-done. 2) Glow Vines (two of them) Among other things, a crash fix or two and improved hand menu (but still not done, just tweaked). Happy 4th of July!! - Jon PS. Possibly finishing some changes to teleport the camera around this weekend. | — | |
| Community | vrAMP updates for 6/23 Hello Steam Sale! In this update, there is a new hand mechanic for selecting brushes to draw with. While still in development, this early functionality for easily selecting brushes is very useful! Simply grip the controller and a radial menu appears where your hand is. While gripping, rotate the controller to point at what brush you want to select. Loosen your grip to select that brush! Also, t… | — | |
| Community | vrAMP update for 6/18 Two more visualizations added! The recently added effects were so awesome, that the old effects needed some upgrades... so all the other effects were improved as well :) Also, the vive was really pixelated compared to the rift, this issue is now fixed! Some very basic (two different) musical painting brushes are live in the latest default build, however this is very very early beta with the pai… | — | |
| Game update | vrAMP update for 6/3 We've added three new visualizations! | — | |
| Game update | vrAMP update/patch notes for 5/30 Two more visualizations have been added · Improvements made to majority of effects · Beat detection tweaked and improved · The previous three effects are excluded from being played again · Unfreezing now listens and switches effects immediately Rift Audio is now fixed. vrAMP will now play the included catalog of music in the Rift without switching devices. Sound from all sources is still picked… | — | |
| Game update | vrAMP Update/patch notes for 5/28 Based on feedback we've made some improvements on the current visualizations. · Particles now react more quickly to the beat · Pulsing with light to the treble now more visible · Removed Fire visualization · Removed Tornado visualization Fixed an issue with the xbox controller D-Pad 'Down' not changing visualizations Added more keybinds for all functions on keyboard, current binds are: · Space… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.