Void Pachinko Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
415 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
415 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Void Pachinko (1.1.3) - The last version broke a few things, so I rolled back the changes for a couple of hours. They’re now back again in this new version. - Galaxy Balls and Xmas Presents now correctly despawn when using Auto-Retry. - Added a tooltip sprite to the “Invert Controls” option in the Accessibility menu. - Bunny :3 | 24873934 | |
| Game update | Void Pachinko (1.1.2) Small changes: - Ball values (and the counter at the top) now display their type of currency instead of the “+” and “−” symbols used to indicate whether they were positive or negative. - Added tooltips for the Easy Mode and newly added Idle Mode options, explaining what each mode does. - Fixed an issue where Pinverse could be used in any level after being unlocked. Balance changes: - Increased… | — | |
| Game update | Void Pachinko (1.1.1) - Added "Mute On Focus Loss" to the options menu. | — | |
| Game update | Void Pachinko (1.0.2) - Added click-and-hold buying and selling for balls, pins, and workers. - Demo save files created before July 15 will now be marked as "Corrupt". These saves can still be loaded, but we recommend starting a new save for the intended experience. - Thrown balls now appear in red in the Mage Hut info display when you haven't thrown all of your owned balls during the last round. - Removed the Wishl… | — | |
| Game update | Void Pachinko (1.0.1) - Fixed an issue where the "No Room Left" achievement could trigger without actually having filled every slot with special pins. - Fixed an issue where certain pins wouldn't reset their state when using Auto-Retry. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.