Combolands: Roguelike Citybuilder
Playing now
525−23 vs. yesterday
36%of peak
All-time peak
1,4547 Sep 2026
Playing now
525−23 vs. yesterday
All-time peak
1,4547 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small pre-release update - faster unlocks Hi folks, I figure I should start posting these on Steam too now. Small pre-launch patch, full details below: · Reduced guild unlock thresholds for later guilds · Add debug menu to allow unlocking all guilds if so desired · Fix currently placing range cache bug · Fix a bug where skipping would sometimes not give new buildings · Now you can't reroll while building options are appearing · Rerolli… | 24889634 | |
| Game update | Effigy Fire Infinite Bug Fixed + NextFest Demo v8 Patch Notes Hi everyone! We're so happy you're enjoying the new demo, we're really proud of it. A couple of game breaking bugs have come up that we've patched. There a couple of minor tweaks and improvements as well. Changes: · Fix a bug where torch with multiple effigy pyres could cause an infinite loop · Fix bug with recycling potion giving null consumables · Fix bug with nesting doll causing the game to… | — | |
| Major update | New demo with a New Guild+Proc Gen Maps Hi everyone! We heard your feedback and we're thrilled to let you know that we've got a new, much improved demo available right now! This demo completely overhauls how the progression works. Mechanics, guilds, buildings, and heirlooms are unlocked slowly, not all at once. Some highlights: · We've replaced the Maritime guild with the Martial guild - which has all sorts of interesting interaction… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.