Swarmdustry
Playing now
2−1 vs. yesterday
3.2%of peak
All-time peak
62Aug 2026
Playing now
2−1 vs. yesterday
All-time peak
62Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Dev blog #14 Hello everyone, this blog I want to talk about how Steam Next Fest went, the feedback the game received and the direction the game is going. First off, the stats. The demo was acquired 4,368 times, of which 2,819 actually downloaded and played. About 240 players played more than 3 hours and the median time played is 22 minutes. Number of wishlists gained: 3,299. Reviews gained: 4 positive and 4… | — | |
| Community | New Trailer drop! Hey everyone, Swarmdustry has a new trailer now! Check it out on youtube here The feedback on the previous trailer was that it wasn't really communicating what the swarm was. It wasn't showing the Swarm aspects of the Factory game and how it's really different from other games. Hopefully this one will do a better job at that! | — | |
| Community | Swarmdustry reaches 10'000 wishlists! Thank you! Thank you everyone for the support! This is an awesome milestone for an indie dev. Reaching this point at times felt like an uphill battle and the road has not been easy. But thankfully there are awesome people like you who believed in the project, shared it with friends, provided feedback, and helped keep the momentum going. Every wishlist, comment, playtest report, and kind message has made a… | — | |
| Community | Swarmdustry will participate in Steam's Next Fest! Hi everyone, As Steam Next Fest is approaching fast, over the past 2 weeks I've been focusing on mostly bug fixes and preparing the demo to be in the best state it can be in. As of now, we'll be in a code freeze and no more features will be added to it until after the event is over. I don't want to risk 'fixing' something that might break other things. Now that the demo is as polished as it get… | — | |
| Community | Dev blog #13 So today went live the patch 0.4.1. Here are the changes. · Snatchers are introduced as a new type of unit. They act as an alternative to grabbers. More info in Dev blog #12. · Added Tab mode. · Chests can now have their slots blocked to prevent snatchers/grabbers from filling them. · Swarm trails can now be set to 'Wait until full', 'Wait until empty' or 'No restriction'. · Added a 'Made in' s… | — | |
| Community | Game Update 0.3.8 - Localization The game is now translated into Chinese Simplified, Japanese, French, Turkish, Spanish, German and Portuguese. As promised in dev blog #10, this was done via professional translators! Translation into other languages will happen in time and be driven by the community. | — | |
| Community | Dev blog #12 Let's talk about grabbers. Grabbers are heavily inspired by factorio's inserters. They look the same and they behave (mostly) the same. They work great and they get the job done, i.e. transfer an item from an entity to another. It's a basic but core mechanic of the game. However, there is a big problem. It's not swarmy enough. And this game is supposed to be all about swarms. When I was in the… | — | |
| Community | Dev blog #11 Hallo. For this blog I'm mostly gonna talk about the demo and what comes next. I'm also gonna drop a bunch of stats because numbers are fun. First of all, thank you to all those who tried out the demo! About 2600 people put it in your Steam libraries and about 1300 actually played it. To those of you who haven't downloaded it yet, what y'all waiting for?! Kidding aside, here are some other stat… | — | |
| Steam news | Swarmdustry Demo Out Now! The wait is finally over. The demo is out now! Give it a try and let me know what you think of it in the discord , steam discussions, reddit or even the demo review page. Please keep in mind that localization for the demo is not currently present, as well as other features from the main game. You can find more about this on the demo page itself. It's really meant to be only a small slice of wha… | — | |
| Community | Dev blog #10 Hello everyone, today I want to talk about weather and localization. But before that, I want to share some thoughts about the upcoming demo. I've been really busy this past month getting the demo ready for the public. It was mostly polishing and fixing small issues here and there, as well as preparing some marketing material. I'm making a demo available for this game for the simple reason that… | — | |
| Community | Demo Launching April 16! The wait is almost over. The Swarmdustry Demo will officially be released on April 16 ! In the demo, you'll get your first chance to command the Swarm and begin building your living industrial network. Grow your colony, automate logistics with your bugs, and take back what rightfully belongs to the Swarm! This demo gives you an early look at the core gameplay systems and a taste of the automati… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.