Shady O'Grady's™ Overnight Sensation
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
213 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
213 Sep 2026
| Published | Title | Build |
|---|---|---|
| Ongoing polish... v0.8.388 • Fixed bugs that were applying meta-collectibles effects to the tutorial. • Refactored pre-defined song data (starting decks and bosses) to be less redundant and easier to manage. • Fixed a minor localization bug on the new game screen. • Replaced the final Ticketbastard AI song "Why Do We Do It?" with the human recording. | 25111578 | |
| Win counts per deck & difficulty now shown v0.8.387 • Track win count per starting deck and difficulty, and show the win count for reach difficulty on the new game screen. • Replaced several AI-based boss songs with human recordings. | 25094540 | |
| Minor patch, and status update v0.8.386 • Fixed bug that would prevent tour progress meter from appearing when beating a boss after loading a save game straight into the boss fight. • Fixed displayed lyrics for the boss song "Frisk Your Girlfriend". • Added the word "Demo" to the "Tour Completed" message for demo version. In other news, I've gotten back to recording soundtrack music, and I have 6 new songs all finished up, a… | — | |
| Jazz Odyssey!!! Version 0.8.381 • Show attitude-based score bonuses on the song's performance opportunity boxes. • Added "Jazz Odyssey" consumable buff. | — | |
| Interesting ways to break strings & drum heads (and prevent it) • Added progress meters toward breaking a bass string, guitar string, and drum head. Increases with each matching instrument card played. When at 100%, a technical problem card is shuffled into the player's deck. • Added Meta-Collectibles for instrument techs to reduce the frequency of a broken bass string, guitar string, and drum head. • Added "Stabilize Equipment" consumable buff to reset pro… | — | |
| v0.8.373 - Improve existing songs • Added an option to "Friends of the Band" to improve an existing song by replacing a non-instrument performance opportunity with an instrument-based one. • Added new icons to the Karma dialog. • Updated the Mojo and Hell shops icons. | — | |
| Karma display added • Added "Karma" dialog to display stats related to narrative event choices. • Fixed minor timing bug that could end the gig prematurely if certain cards are played too quickly in succession. • Fixed "Fire on All Cylinders" to actually be +2X instead of +1X song multiplier. | — | |
| More Meta-Collectibles and game balance v0.8.371 - July 15, 2026 • Changed "Fire on All Cylinders" to add +2X song multiplier for the current song, instead of +1X multiplier for all Tech Support cards. • Changed meta-collectible "Music Lesson" to "Advanced Theory" and increased cost to 6. • Added meta-collectibles for each instrument to add +1 entertain points for each level unlocked. • The cost of unlocking a particular meta-collect… | — | |
| Another balancing update v0.8.370 Also includes a bug fix. • No longer allow copying "Whenever It Feels Right" and "Don't Worry, It's Coming" cards. • "Whenever It Feels Right" can no longer be found randomly, and can only be upgraded to from "Don't Worry, It's Coming". • Set a max limit of 3 for "Don't Worry, It's Coming". • Increased cost and reduced random chance of finding "Fire on All Cylinders". • Meta-collectibles are no… | — | |
| Meta-Collectibles & more consumable buffsmajor I'm happy to introduce the first iteration of "meta-collectibles", which allow you to unlock collectibles that operate at the meta-level, affecting every tour you play. Having a hard time beating a specific boss? Keep earning Mojo by beating easier bosses, then spend it to unlock meta-collectibles to give you a permanent advantage. Meta-collectibles will be continually improved and balanced thr… | 24194030 | |
| v0.8.365 More boss balancing • Improved scoring ranges for a few bosses. • Fixed one of the narrative events to actually the deduct money it's supposed to, based on a player choice. | — | |
| Update v0.8.364 balance changes and more • Reduced "Epic Intro" bonus from 300 to 100. • Reduced "Big Finish" bonus from 100 to 50 per performance opportunity of the song. • Reduced "Hype Master" collectible's Epic Intro bonus from 100 to 50. • Reduced "Tension Release" collectible's Big Finish bonus from 50 to 25. • Increased "Squeaky Clean" collectible's Bubbles bonus from 15 to 25. • Increased "Tinderbox" collectible's Fireworks bo… | — | |
| Update 0.8.358 fixes e-mail input length This is definitely my bad for not catching this sooner. • Increased length of Discord name and e-mail address input fields on the bug reporter dialog from 20 to 50. | — | |
| Update version 0.8.354 Changed gig buffs to be inventory-based, and are acquired the same way as other collectible items. Used inventory slots must be re-filled by acquiring new consumables between gigs. · Starting inventory size is 3, but can be increased with the "A Friend in Need" collectible. · Added some consumable gig buffs shops to Hell, since they are no longer offered to buy during gigs. · Increased chance o… | — | |
| Update version 0.8.351 Adjusted boss scoring so they are much less volatile and more consistent with their scores. · Fixed minor bug in battle gigs that could cause weird UI timing when finishing your last song and the opponent still has a song to play but is already winning and wants to end the gig without playing the last song. | — | |
| Several more AI songs replaced with human recordings As documented in the video series on youtube... | — | |
| Score Log added v0.8.348 has added a score log, so you can see how scores are calculated after songs have already finished. | — | |
| Bug fix Fixed bug with opponent choosing card to play on last song when in a technical difficulty situation and has nothing but technical difficulty cards in hand. | — | |
| Started replacing AI music with human music 5 songs replaced, 159 to go. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026 | Tue | 06:50 | No patch notes · unannounced build | 25181331 | public | 2 | — |
| 3 Sep 2026 | Thu | 22:03 | Ongoing polish... | 25111578 | public | 2 | — |
| 3 Sep 2026 | Thu | 04:27 | Win counts per deck & difficulty now shown | 25094540 | public | 2 | — |