Sunset Summit
Playing now
75Sampling since 12:01 UTC
54%of peak
Launch peak so far
13918:03 UTC
Playing now
75Sampling since 12:01 UTC
Launch peak so far
13918:03 UTC
| Published | Title | Build |
|---|---|---|
| (Demo) Update Notes: v0.5.0 There have been several updates since the last one in the demo while we've been working hard to get the game ready for release. This is a summary of the most important changes since v0.2.0: · Routes no longer have a "difficulty rating" (stars) associated with them. Difficulty is now exclusively tied to the difficulty settings that can be customised in the lobby. · The time limit for Normal mode… | — | |
| (Demo) Update Notes: v0.2.0 Difficulty settings have been added to the tablet. Players can now choose from Cozy, Normal, or Hard mode, or choose Custom to fully customise the game's settings. · More player icons reflecting the player's current state have been added to the HUD (bottom-left corner). · Fixed a bug where players would be positioned incorrectly after standing up from a seat. | — | |
| (Demo) Update Notes: v0.1.3 Balancing now gets slightly harder the higher up you are. · More on-screen warnings are now shown as sunset approaches. · Fixed a bug where the player's axe-climbing would occasionally get interrupted when climbing across small ledges. · Fixed players' sitting position and animation. | — | |
| (Demo) Update Notes: v0.1.2 Ambient lighting during the later in-game hours is now slightly brighter. · Energy consumed when attaching to a surface with the Axes while in midair has been slightly increased. | — | |
| (Demo) Update Notes: v0.1.1 Players will no longer receive a Game Over if all players have reached the summit. Also, the in-game time will not go past the end-of-day time once all players have reached the summit. · Mindful Moment benches will now switch to a third-person camera while in use. Players can use the mouse wheel to zoom in/out while in this view. · The achievement for bringing Ernie to the summit will now be un… | — | |
| Check Out The First Trailer For RISE Now... Hello again, you old rascals! I'm back with some exciting news - our first ever trailer is out on the RISE Store Page ! Take an early look at the world of RISE and see the kind of epic climbing adventures that await you. The trailer also features our lovable cast of funny old climbers and showcases some of the untimely ends they might meet if you make a wrong move whilst heading for the summit.… | — | |
| The Playtest is Currently Closed We'd like to say a huge thank you to everyone who has taken part in the RISE playtest so far. We appreciate all the feedback, bug reports and feature suggestions you've given us - they've really helped to shape the game and keep us on course for making it as fun as possible. We'll keep you all updated on development and the playtest reopening both here on Steam and over on our Discord, which yo… | — | |
| RISE playtest is open now! I began working on RISE in 2021… By 2023 I was burned out and unsure if a first-person co-op climbing game would appeal to anyone. After the success of PEAK in 2025, I felt reassured that it was worth finishing. I’m proud to share this mix of my favourite things - co-op games, climbing, and megastructures. Today we’re kicking off the very first playtest for RISE! This playtest is for the demo t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026new | Wed | 16:08 | No patch notes · unannounced build | 25212652 | public | 1 | — |
| 9 Sep 2026new | Wed | 13:49 | No patch notes · unannounced build | 25209886 | public | 1 | — |
| 9 Sep 2026new | Wed | 11:43 | No patch notes · unannounced build | 25207574 | public | 1 | — |